Full notes
Full Link update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
New patch available (0.92)! Changelog:
- Options menu added!
- All characters starts with ability: dodge.
Reflex enhancer allows to use a dodge ability more often. - Machine gun burst ability now costs 3 ammo now. - Fire at will ability cost reduced from 4 ammo to 3. - Hammer melee damage decreased from 2 to 1. - Hammer crack ability armor damage decreased from 3 to 2, cost decreases to 0 stamina but can be used only 2 times per battle. - Fixed bug causes game to crash after shamans AoE attacks. - Fixed bug causes game to crash after successful defense missions. - Fixed bug causes game to crash after crafting adrenaline. - Fixed bug causes game to crash after player AoE attacks. - You can no longer use Heal, Repair and Crack abilities from range. - Move arrows start from character not a center of a tile. - Instructor (trait) correctly increases exp from library. - Robotics expert (trait) should work as intended. - Doctor and Field medics (traits) are displayed correctly. - Constructor (trait) correctly decreased cost of spear and makeshift gun - Corrected cost of Rusty pipe. - Slightly increased number of resources in medium and difficult missions. - Robotics Bay and Garage now work corretly. - Added Tooltips to Robotics Bay and Garage. - Fixed a few tooltips. - Other small fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
