Full notes
Full Limsod update
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Repeated intro
Hello everyone! Thank you for all your positive feedback from the launch, it really encourages us for the rest of the game. Here's a first small update to fix the first reported bugs and more:
What changed
- UI and audio
- Maps
- Gameplay
- Performance
- Fixes
- Balance
Limsod changes
[h5] Additions / Changes: [/h5]
Added a new sound when the explosive zombie dies
Added controller keys to controls menu
Modification of rendered shadows
Modification of certain fonts
Changed the brightness of certain maps
Modification of initial ammunition in melee game mode
Modification of multiple textures
Modification of old Twitter icon to new X icon
Improved texture quality
Improved death animation
Increased zombie spawn rate on the Subway map: 2s -> 1.9s
Increased fire camera shake
Reversed firing and aiming buttons on controller
Reversed sprint and crouch buttons on controller
Updating the information menu
[h5] Corrections / Optimizations: [/h5]
Fixed several problems with quests
Fixed zombie explosion damage with Defense game mode
Fixed decals received by zombies
Fixed decals received by grenade
Fixed stairs in the agency map that made the zombies ai bug
Fixed HDR that didn't work
Fixed movement problems with the controller
Fixed interact key that was not correct if a controller was connected
Fixed to click once in the game window to execute an action when launching the game
Fixed the problem of not being able to display the pause menu in the lobby using the assigned key
Fixed several sounds not linked to effect volume
Fixed the invisible wall in the labyrinth map that allowed you to pass through and leave the map
Fixed weapon magazine location during a victory
Fixed ammunition given when zombies die in melee game mode
Fixed gold given in a victory that was the wrong value
Fixed to throw a grenade while firing
Fixed a debris collision
Fixed to be able to sprint while in the air
Fixed images of XP extended in quests
Fixed player damage sound when taking grenade damage
Fixed player damage sound when taking damage from explosive zombie explosion
Fixed the camera shake that was not played when shooting a zombie
Fixed blood that in some places and maps was not rendered
Fixed some weapon skins that were not rendered in darkness
Fixed if you interompt the reloading of the weapon by the melee then the melee was blocked
Fixed custom game mode logs displayed even when custom game mode was not selected
Fixed statistics: "Fastest victory with Point Race game mode" which did not take the correct number
Fixed several translation problems
Optimization of everything related to custom game mode
Player optimization
Source
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