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Steam News3 December 20232y ago

Patch December 3

(Fixed) Some rooms don't show on the map. - Fixed a puzzle that didn't save the result correctly (in the Winter Lake area). - Removed corridors where some players got stuck.

Full notes

Full Limos' Lair update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixed(Fixed) Some rooms don't show on the map. - Fixed a puzzle that didn't save the result correctly (in the Winter Lake area). - Removed corridors where some players got stuck. - Improved saving system for multiple puzzles to save the precise position of puzzle pieces. - implemented auto-save after acquiring key items. - (Fixed) Spikes projectiles are weaker than the regular attacks. - (Fixed) Activated portals disappear after relaunching the game. - Showing controls for the keyboard and gamepad at the starting area.

Limos' Lair changes

fixed(Fixed) Some rooms don't show on the map. - Fixed a puzzle that didn't save the result correctly (in the Winter Lake area). - Removed corridors where some players got stuck. - Improved saving system for multiple puzzles to save the precise position of puzzle pieces. - implemented auto-save after acquiring key items. - (Fixed) Spikes projectiles are weaker than the regular attacks. - (Fixed) Activated portals disappear after relaunching the game. - Showing controls for the keyboard and gamepad at the starting area.
  • (Fixed) Some rooms don't show on the map. - Fixed a puzzle that didn't save the result correctly (in the Winter Lake area). - Removed corridors where some players got stuck. - Improved saving system for multiple puzzles to save the precise position of puzzle pieces. - implemented auto-save after acquiring key items. - (Fixed) Spikes projectiles are weaker than the regular attacks. - (Fixed) Activated portals disappear after relaunching the game. - Showing controls for the keyboard and gamepad at the starting area.

Source

Steam News / 3 December 2023

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