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Steam News15 May 20261mo ago

Crash & Stability Improvements Update

We investigated several crash reports and logs submitted by players and made improvements across multiple systems.

In this update1

Full notes

Full Limitless Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition11 changes0 removals
  • Performance
  • UI and audio
  • Gameplay
  • Fixes
changedWe investigated several crash reports and logs submitted by players and made improvements across multiple systems.
changedWhile we have not yet been able to consistently reproduce the reported crashes internally, we reviewed the provided crash logs and investigated several systems that could potentially lead to instability or unexpected behavior.
changedBased on that investigation, we implemented a number of stability improvements and additional safeguards in potentially affected systems.
changedMain improvements included in this update:Improved safety handling for UI initialization and panel animation processing
addedMain improvements included in this update:Added safeguards for certain skill effects and chain-processing behavior
changedMain improvements included in this update:Improved stability of the object pooling system

Limitless Survivor changes

changedWe investigated several crash reports and logs submitted by players and made improvements across multiple systems.
changedWhile we have not yet been able to consistently reproduce the reported crashes internally, we reviewed the provided crash logs and investigated several systems that could potentially lead to instability or unexpected behavior.
changedBased on that investigation, we implemented a number of stability improvements and additional safeguards in potentially affected systems.
changedImproved safety handling for UI initialization and panel animation processing
addedAdded safeguards for certain skill effects and chain-processing behavior

We investigated several crash reports and logs submitted by players and made improvements across multiple systems.

While we have not yet been able to consistently reproduce the reported crashes internally, we reviewed the provided crash logs and investigated several systems that could potentially lead to instability or unexpected behavior.

Based on that investigation, we implemented a number of stability improvements and additional safeguards in potentially affected systems.

Main improvements included in this update:

  • Improved safety handling for UI initialization and panel animation processing

  • Added safeguards for certain skill effects and chain-processing behavior

  • Improved stability of the object pooling system

  • Fixed potential issues caused by overlapping enemy death processing

  • Improved autoplay level-up effect handling

  • Strengthened Tween and Coroutine cleanup behavior

  • Improved stability in high-refresh-rate environments through adjusted frame rate control behavior (Additional update added on May 15, 2026 at 13:30 UTC)

This update mainly focuses on improving stability during situations with rapid state changes, heavy combat, and large amounts of simultaneous effects.

If you still encounter crashes or abnormal behavior after updating, please share your logs and reproduction details if possible. They are extremely helpful for further investigation.

Thank you again to everyone who submitted crash reports and testing information. We will continue working on further stability improvements.

Source

Steam News / 15 May 2026

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