In this update1
Full notes
Full Limitless Survivor update
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What changed
- Performance
- UI and audio
- Gameplay
- Fixes
Limitless Survivor changes
We investigated several crash reports and logs submitted by players and made improvements across multiple systems.
While we have not yet been able to consistently reproduce the reported crashes internally, we reviewed the provided crash logs and investigated several systems that could potentially lead to instability or unexpected behavior.
Based on that investigation, we implemented a number of stability improvements and additional safeguards in potentially affected systems.
Main improvements included in this update:
Improved safety handling for UI initialization and panel animation processing
Added safeguards for certain skill effects and chain-processing behavior
Improved stability of the object pooling system
Fixed potential issues caused by overlapping enemy death processing
Improved autoplay level-up effect handling
Strengthened Tween and Coroutine cleanup behavior
Improved stability in high-refresh-rate environments through adjusted frame rate control behavior (Additional update added on May 15, 2026 at 13:30 UTC)
This update mainly focuses on improving stability during situations with rapid state changes, heavy combat, and large amounts of simultaneous effects.
If you still encounter crashes or abnormal behavior after updating, please share your logs and reproduction details if possible. They are extremely helpful for further investigation.
Thank you again to everyone who submitted crash reports and testing information. We will continue working on further stability improvements.
Source
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