Full notes
Full LIMINALITY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
**UI**
All dialogues (interactable) no longer need to progress with the "E" key and disappear within 5 seconds. The player can also move freely instead of being locked in one place during the dialogue.
Added more flavour to the texts when finding fuses, as well as interacting with the elevator when it's not activated.
Liam now speaks in the "Is that blood?" voice line.
*BACTERIA**
Added patrol points to the bacteria in Floor 4F as the enemy AI reportedly got stuck/stopped moving sometimes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
