Full notes
Full Liminalcore update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
What's next in the world of Liminalcore
We’re beyond excited to finally bring Liminalcore to you all! Originally, we had planned even more content for this initial release. However, as a small team facing some unexpected challenges, we decided to focus on delivering a polished experience now and release additional content as free chapter updates over time.
Lore
The game has a deep lore we’re eager for you to uncover. Each new chapter will immerse you further into the unsettling world of Liminalcore, and we'll also be expanding the current four chapters with fresh content to deepen the experience. We have so many unique, liminal experiences to share, and we’ll be posting a full roadmap in the next day to outline what’s coming!
Thank you for your patience and support, and please read on for more details:
Liminalcore is Released!
We apologize for the delay; it impacted the release timing, and we’re incredibly grateful for your patience and support. This game has been a true labor of love, and we're excited to finally share it with you.
As our first release, we deeply value your feedback. If you enjoy the game, please consider leaving a review on Steam—it helps us immensely! If you encounter any bugs or performance issues (as we know UE5’s Lumen Ray Tracing can be demanding), please share your thoughts with us in our Feedback channel on Discord. We’re actively working on patches to optimize performance and address any issues.
Thank you for being part of this experience with us. Dive in, explore the unknown, and welcome to Liminalcore!
Warm regards,
Source
Changelog.gg summarizes and formats this update. How we read updates.
