Full notes
Full Lilith Odyssey update
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Repeated intro
Hey all,
What changed
- Gameplay
- Compatibility
- Balance
- Fixes
We were able to address one major community desire (autosave), and snuck in a few other updates. Regarding the "color corrections", the game was originally developed on monitors with a rare gamma setting -- so during development, to us, the game appeared bright, more colorful, and more of a pastel palette. But, we later realized how rare our monitors were, which means that about 95% of our users were experiencing a much darker version of the game. This patch delivers the game colors as we intended with the help of some color correction scripts. We also added autosave which will occur every five minutes. There is no option to turn autosave on or off, it will always be on. There is also no in-game notification of autosave, but if you go to the main menu, you should see that saves are being established every five minutes.
Additionally, with the release of Proton, we believe our game is now compatible with Linux -- so we'll be relying on that avenue for Linux support instead of making a dedicated Linux build.
Finally, for those who are not aware, our Soundtrack was released a while back and can now be downloaded from our store page. I believe users who already bought the game will get the soundtrack's cheaper bundle price as if they had bought the two together.
Best, -john & pete
Features
Lilith Odyssey now has Linux support via Proton.
Soundtrack Released.
Autosave (occurs every 5 minutes).
Bug Fixes
All game colors corrected to match original artistic vision.
Planet view menu buttons have been moved to the center of the screen to avoid overlapping clutter.
Roadmap Update
Source
Changelog.gg summarizes and formats this update. How we read updates.
