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Steam News10 November 20223y ago

Development Notes (v. EA 2.01.002)

Hey all, We were able to address one major community desire (autosave), and snuck in a few other updates.

Full notes

Full Lilith Odyssey update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all,

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Compatibility
  • Balance
  • Fixes
addedWe were able to address one major community desire (autosave), and snuck in a few other updates. Regarding the "color corrections", the game was originally developed on monitors with a rare gamma setting -- so during development, to us, the game appeared bright, more colorful, and more of a pastel palette. But, we later realized how rare our monitors were, which means that about 95% of our users were experiencing a much darker version of the game. This patch delivers the game colors as we intended with the help of some color correction scripts. We also added autosave which will occur every five minutes. There is no option to turn autosave on or off, it will always be on. There is also no in-game notification of autosave, but if you go to the main menu, you should see that saves are being established every five minutes.
changedAdditionally, with the release of Proton, we believe our game is now compatible with Linux -- so we'll be relying on that avenue for Linux support instead of making a dedicated Linux build.
addedFinally, for those who are not aware, our Soundtrack was released a while back and can now be downloaded from our store page. I believe users who already bought the game will get the soundtrack's cheaper bundle price as if they had bought the two together.
addedLilith Odyssey now has Linux support via Proton.
fixedAll game colors corrected to match original artistic vision.
changedPlanet view menu buttons have been moved to the center of the screen to avoid overlapping clutter.

We were able to address one major community desire (autosave), and snuck in a few other updates. Regarding the "color corrections", the game was originally developed on monitors with a rare gamma setting -- so during development, to us, the game appeared bright, more colorful, and more of a pastel palette. But, we later realized how rare our monitors were, which means that about 95% of our users were experiencing a much darker version of the game. This patch delivers the game colors as we intended with the help of some color correction scripts. We also added autosave which will occur every five minutes. There is no option to turn autosave on or off, it will always be on. There is also no in-game notification of autosave, but if you go to the main menu, you should see that saves are being established every five minutes.

Additionally, with the release of Proton, we believe our game is now compatible with Linux -- so we'll be relying on that avenue for Linux support instead of making a dedicated Linux build.

Finally, for those who are not aware, our Soundtrack was released a while back and can now be downloaded from our store page. I believe users who already bought the game will get the soundtrack's cheaper bundle price as if they had bought the two together.

Best, -john & pete

Features

  • Lilith Odyssey now has Linux support via Proton.

  • Soundtrack Released.

  • Autosave (occurs every 5 minutes).

Bug Fixes

  • All game colors corrected to match original artistic vision.

  • Planet view menu buttons have been moved to the center of the screen to avoid overlapping clutter.

Roadmap Update

Source

Steam News / 10 November 2022

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