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Steam News22 June 20179y ago

Lil Tanks Update #2

We’ve been hard at work making adjustments to Lil Tanks and doing our best to address some of the feedback we’ve received since launch a couple months ago.

Full notes

Full Lil Tanks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • Balance
  • Fixes
changedTweaked difficulty of final boss
fixedFixed a bug that caused player to take damage before the last boss came onto the screen
fixedFixed a bug in Endless Mode that added any current score as your local high score even if it was less than the current high score
addedAdded a new cannon upgrade: Rail Shot
addedAdded a new passive upgrade: Swarm

Lil Tanks changes

changedTweaked difficulty of final boss
fixedFixed a bug that caused player to take damage before the last boss came onto the screen
fixedFixed a bug in Endless Mode that added any current score as your local high score even if it was less than the current high score
addedAdded a new cannon upgrade: Rail Shot
addedAdded a new passive upgrade: Swarm

We’ve been hard at work making adjustments to Lil Tanks and doing our best to address some of the feedback we’ve received since launch a couple months ago. We’re proud to provide another update today which makes the following changes:

  • Tweaked difficulty of final boss

  • Fixed a bug that caused player to take damage before the last boss came onto the screen

  • AZERTY keyboard is now supported

  • Steam screenshots are now working

  • Fixed a bug in Endless Mode that added any current score as your local high score even if it was less than the current high score

  • Added a new cannon upgrade: Rail Shot

  • Added a new passive upgrade: Swarm

Lead Money Games

Source

Steam News / 22 June 2017

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