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Steam News5 May 20242y ago

New Combo System for Li'l Red

In exchange for the previous grading system that had an exact 100 points to get, the new grading system places a greater focus on defeating enemies whilst avoiding damage that would deduct 4 combo points apiece.

Full notes

Full Li'l Red update

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What changed

0 fixes2 additions0 changes0 removals
  • Balance
  • Gameplay
addedIn exchange for the previous grading system that had an exact 100 points to get, the new grading system places a greater focus on defeating enemies whilst avoiding damage that would deduct 4 combo points apiece.
addedSlope Jumps have also received a new tutorial within area 2 (and the Steam page) as well as a new feature which lets Lyra conserve momentum by jumping after landing from a Slope Jump.

Li'l Red changes

addedIn exchange for the previous grading system that had an exact 100 points to get, the new grading system places a greater focus on defeating enemies whilst avoiding damage that would deduct 4 combo points apiece.
addedSlope Jumps have also received a new tutorial within area 2 (and the Steam page) as well as a new feature which lets Lyra conserve momentum by jumping after landing from a Slope Jump.

In exchange for the previous grading system that had an exact 100 points to get, the new grading system places a greater focus on defeating enemies whilst avoiding damage that would deduct 4 combo points apiece.

Slope Jumps have also received a new tutorial within area 2 (and the Steam page) as well as a new feature which lets Lyra conserve momentum by jumping after landing from a Slope Jump.

Source

Steam News / 5 May 2024

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