Full notes
Full Lightphobe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change0 removals
- Gameplay
- Server
changedImproved revive interactions (added visual cues + tweaked interaction area)
addedAdded new server setting: timescale (e.g. for playing the game in slow motion)
addedAdded precision movement for spectators (hold walk/sprint key)
Lightphobe changes
changedImproved revive interactions (added visual cues + tweaked interaction area)
addedAdded new server setting: timescale (e.g. for playing the game in slow motion)
addedAdded precision movement for spectators (hold walk/sprint key)
Improved revive interactions (added visual cues + tweaked interaction area)
Added new server setting: timescale (e.g. for playing the game in slow motion)
Made soldier ragdolls less likely to get stuck in weird poses
Added precision movement for spectators (hold walk/sprint key)
Source
Changelog.gg summarizes and formats this update. How we read updates.
