In this update4
Full notes
Full Lightphobe update
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What changed
- Gameplay
- Balance
- UI and audio
Lightphobe changes
Gameplay
Added double jumping
Added sprinting for Soldiers
Lightphobe AI now uses abilities
Diffuculty Balancing
Decreased Lightphobe shield amount (temporary ability) from 500 to 150
Decreased default lightphobe_ai_multiplier from 2.5 to 1.5
Decreased base movement speed for Soldiers (since they can now sprint)
Bugfixes
Added invincibility frame when spawning in
Fixed game sometimes crashing when kill feed is full due to widgets not being garbage collected properly
Other
Improved controls text inside tutorial
Added randomness to Soldier AI to make them feel more natural
Improved object interaction
Source
Changelog.gg summarizes and formats this update. How we read updates.
