In this update4
Full notes
Full Lightphobe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
Lightphobe changes
New Content
Added 2 new Lightphobe abilities: Activate Temporary Shield + Summon Enchanted Sword
Added revive mechanic for Soldiers
Added a test area into the tutorial
Performance Improvements
Optimized Suburbs map for better performance and lower VRAM usage
Diffuculty Balancing
Adjusted Soldier AI's enemy detection
Decreased damage dealt by turrets in the training arena
Increased Soldier respawn time from 25 to 45
Other
Moved the turrets in the tutorial into the training arena
Added ADS scope effect on sniper (first person view)
Source
Changelog.gg summarizes and formats this update. How we read updates.
