In this update2
Full notes
Full LIGHTNING update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello and Greetings!
What changed
- Balance
- Gameplay
- UI and audio
LIGHTNING changes
Introducing the main competitive mode, A well-known match for the competitive scene.
What is Economy mode?
Round-based 5v5, with a focus on tactical play and currency management. weapons and their attachments plus utilities will be bought at the start of each round with match-earned prestige.
BASIC DETAILS
Any bought Attachments will be available team-wide and also throughout the match until the second half where the team switch happens and everything gets a reset.
Attachment accessibility is this way so the actual gun has more weight in deciding a gunfight, meaning attachments will play a lesser role here due to how widely and fast they will become accessible to the team.
On the other hand, firearms along with owned utilities will be dropped upon death and will be accessible to anyone else for picking up.
Character abilities however limited, are also a deciding factor in each round.
The Economy UI comes with extensive weapons and attachments stat display, Stay tuned for more in depth explanation.
Source
Changelog.gg summarizes and formats this update. How we read updates.
