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Steam News18 August 20232y ago

Light Speed Ride Out v0.32 is live!

This update includes some balancing changes and bug fixes. Furthermore, there is now the possibility to mark specific crew professions as "required.

Full notes

Full Light Speed Ride Out update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions7 changes0 removals
  • Gameplay
  • Server
  • Balance
  • Fixes
  • Performance
addedYou can also check out the new content. A new ship and weapon can be researched in the colony ship.
changedFeel free to post your feedback on our Discord server. The feedback of the community is very important in the process of creating this game. Feature requests and a supportive dialogue with the players is much appreciated.
addedNew Ship added: Eagle
addedNew Weapon added: Sniper Turret (Range Damage Weapon)
addedNew Achievements added
added> You can research the new ship and weapon in the Colony Ship!
Biosphere Cannon: Cooldown43Biosphere Cannon: Cooldown decreased, buffGatling Turret Base: Damage36Gatling Turret Base: Damage increased, buffCluster Bomb Launcher: Base Damage5060Cluster Bomb Launcher: Base Damage increased, buffSplit Preasure Ejector: Base Damage2040Split Preasure Ejector: Base Damage increased, buff

Light Speed Ride Out changes

addedYou can also check out the new content. A new ship and weapon can be researched in the colony ship.
changedFeel free to post your feedback on our Discord server. The feedback of the community is very important in the process of creating this game. Feature requests and a supportive dialogue with the players is much appreciated.
addedNew Ship added: Eagle
addedNew Weapon added: Sniper Turret (Range Damage Weapon)
addedNew Achievements added

This update includes some balancing changes and bug fixes. Furthermore, there is now the possibility to mark specific crew professions as "required." Found crew members whose professions have been marked as required will be highlighted with a star icon. This way, you can more easily identify which crew members are needed in your colony ship. To use this feature check out the "Required Professions" tab in the colony ship. Several players have requested such a feature, and I'm happy to give you what you wish for.

You can also check out the new content. A new ship and weapon can be researched in the colony ship.

There was alot of constructive feedback. Thank you very much for that! I'm working hard to address all the suggestions and expand the game according to the community's vision.

Feel free to post your feedback on our Discord server. The feedback of the community is very important in the process of creating this game. Feature requests and a supportive dialogue with the players is much appreciated.

Join us on Discord: https://discord.gg/hWnfjWrEYu

  • New Ship added: Eagle

  • New Weapon added: Sniper Turret (Range Damage Weapon)

  • New Achievements added

-> You can research the new ship and weapon in the Colony Ship!

Ship changes:

  • AlbatrossStart weapons changed to Time Deteriorator + Engineering Equipment passive on start
  • ApolloAdditional Mine Deployer added as start weapon

Item changes:

  • Biosphere Cannon: Cooldown 4 -> 3

  • Gatling Turret Base: Damage 3 -> 6

  • Cluster Bomb Launcher: Base Damage 50 -> 60

  • Split Preasure Ejector: Base Damage 20 -> 40

  • Smart Investment Passive: Rarity Rare -> Epic

  • "Required Professions" Tab added to the colony ship (You can mark specific crew professions as "required". Crew members with these professions will be highlighted with a star symbol.)

  • Bug fixed: Container Weakpoints Passive still being rerolled when equipped

  • Minor performance improvements

Have fun! -brimsel

Source

Steam News / 18 August 2023

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