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Steam News7 March 20224y ago

1.39 EA - Update 1 - Difficulties

-New Difficulties: Peaceful, Easy, Normal, Hard and Insane. -New Difficult menu in game settings. -Peaceful: Deactivate only enemy spawn when walking. -Easy: Enemy ATK reduced (/2), no gold penalty after player respawn.

Full notes

Full Light Paradox update

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What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Events
addedNew Difficulties: Peaceful, Easy, Normal, Hard and Insane.
addedNew Difficult menu in game settings.
changedPeaceful: Deactivate only enemy spawn when walking. -Easy: Enemy ATK reduced (/2), no gold penalty after player respawn. -Normal: Enemy ATK reduced (/1.5), gold penalty after player respawn depends on number of player deaths. -Hard: Default enemy ATK, gold penalty after player respawn depends on number of player deaths plus 200 gold. -Insane: Enemy ATK increased (x2), gold penalty after player respawn depends on number of player deaths plus 1,000 gold.
fixedFixed event enemies won´t be deactivated with Peaceful mode.

Light Paradox changes

addedNew Difficulties: Peaceful, Easy, Normal, Hard and Insane.
addedNew Difficult menu in game settings.
changedPeaceful: Deactivate only enemy spawn when walking. -Easy: Enemy ATK reduced (/2), no gold penalty after player respawn. -Normal: Enemy ATK reduced (/1.5), gold penalty after player respawn depends on number of player deaths. -Hard: Default enemy ATK, gold penalty after player respawn depends on number of player deaths plus 200 gold. -Insane: Enemy ATK increased (x2), gold penalty after player respawn depends on number of player deaths plus 1,000 gold.
fixedFixed event enemies won´t be deactivated with Peaceful mode.

-New Difficulties: Peaceful, Easy, Normal, Hard and Insane.

-New Difficult menu in game settings.

-Peaceful: Deactivate only enemy spawn when walking. -Easy: Enemy ATK reduced (/2), no gold penalty after player respawn. -Normal: Enemy ATK reduced (/1.5), gold penalty after player respawn depends on number of player deaths. -Hard: Default enemy ATK, gold penalty after player respawn depends on number of player deaths plus 200 gold. -Insane: Enemy ATK increased (x2), gold penalty after player respawn depends on number of player deaths plus 1,000 gold.

-Balanced gold and EXP drops from enemies.

-Peaceful mode do not replace other difficulties, Peaceful mode can be activated at same time with Easy, Normal, Hard and Insane.

-Fixed event enemies won´t be deactivated with Peaceful mode.

-Old saves will be "Hard" by default.

Source

Steam News / 7 March 2022

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