In this update1
Full notes
Full Liftoff®: FPV Drone Racing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Maps
- Compatibility
- Fixes
Liftoff®: FPV Drone Racing changes
Just like the previous update, version 1.5.11 of Liftoff introduces a range of enhancements and bug fixes. All these improvements were made based on player feedback, and we're grateful for your ongoing input!
Changelist
Added: Camera angle synchronisation in multiplayer while spectating.
Updated: Loading of certain assets should go faster, resulting in faster loading times of maps on systems with slower drives.
Fixed: Multiplayer drone spawn issue where an active player wouldn't have a drone assigned, which could result in black screens when spectating that player.
Fixed: In multiplayer infinite race, it no longer shows a message if the player jumped first in the ranking without having a time set.
Fixed: Drones in multiplayer now spawn at the right location so that they don't appear to glide for a fraction of a second.
Fixed: Several scroll views on Windows and Linux that were extremely slow.
Fixed: Bando City environment collisions with trees.
Source
Changelog.gg summarizes and formats this update. How we read updates.
