Full notes
Full LifeZ - Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello friends.
What changed
- Gameplay
- Maps
- Fixes
- Balance
LifeZ - Survival changes
Today we're releasing small Update #16: Quality of Life. A lot of different improvements and fixes.
A list of changes:
added: production effects for some workbenches For example, now you can see what is being cooked at the bonfire at the moment. What's how it looks: Steam post image
added: ability to move the global map using WASD (hello @Der_Scanner)
- addedthe Craft window now shows how many Craft Points are no enough to learn the new recipe
- addedthe Building window now shows the number of objects available for building
fixed: not it's possible to bind "space" to the "interaction" hotkey
- changedwhen a stone is mined, the mini-map icon disappears immediately when the stone is mined (not when the stone's object is removed as it was before)
fixed: you could have hurt yourself while building barricades
fixed: water bottles sometimes became empty when trying to put them in the Watermaker
fixed: the building grid was sometimes not shown
And finally, we traditionally add a set of new item icons. This time it's the armor's turn:
I hope you'll enjoy the game even more after this update.
Good luck and keep surviving!
Source
Changelog.gg summarizes and formats this update. How we read updates.
