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Steam News31 May 20179y ago

Chapter 1 drops June 1st!

Hi it's Dan- creative director and co-creator of Life of Lon. Hard to believe that we're finally showing you what we've been working on since August of 2014!

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changedHi it's Dan- creative director and co-creator of Life of Lon. Hard to believe that we're finally showing you what we've been working on since August of 2014! For nearly 3 years, we've been trying to create a special kind of science fantasy journey, and we've had to evolve our technology to meet the changing VR landscape. The vast majority of this project has been spent in R&D- learning about what will or won't work in VR. Our biggest challenge was creating comfortable seated locomotion. We iterated through numerous approaches and tested on hundreds of people to find the right approach that would cause as little motion sickness as possible. We know that number won't be 100%- so please accept our apologies if you don't feel well after trying chapter 1. We've included comfort options in our menu- so try things out for yourself. We're releasing this first chapter as a pilot of sorts- in the hope that we'll catch the attention of an intrepid publisher or investor that would like to pick up the whole project. If you'd like to help us complete the game, simply talk about it and share it! The more traction we get, the more likely we'll be able to finish. Thanks so much for swinging by and hope you enjoy chapter 1! Cheers, Dan & the Block Interval crew

Life of Lon: Chapter 1 changes

changedHi it's Dan- creative director and co-creator of Life of Lon. Hard to believe that we're finally showing you what we've been working on since August of 2014! For nearly 3 years, we've been trying to create a special kind of science fantasy journey, and we've had to evolve our technology to meet the changing VR landscape. The vast majority of this project has been spent in R&D- learning about what will or won't work in VR. Our biggest challenge was creating comfortable seated locomotion. We iterated through numerous approaches and tested on hundreds of people to find the right approach that would cause as little motion sickness as possible. We know that number won't be 100%- so please accept our apologies if you don't feel well after trying chapter 1. We've included comfort options in our menu- so try things out for yourself. We're releasing this first chapter as a pilot of sorts- in the hope that we'll catch the attention of an intrepid publisher or investor that would like to pick up the whole project. If you'd like to help us complete the game, simply talk about it and share it! The more traction we get, the more likely we'll be able to finish. Thanks so much for swinging by and hope you enjoy chapter 1! Cheers, Dan & the Block Interval crew

Hi it's Dan- creative director and co-creator of Life of Lon. Hard to believe that we're finally showing you what we've been working on since August of 2014! For nearly 3 years, we've been trying to create a special kind of science fantasy journey, and we've had to evolve our technology to meet the changing VR landscape. The vast majority of this project has been spent in R&D- learning about what will or won't work in VR. Our biggest challenge was creating comfortable seated locomotion. We iterated through numerous approaches and tested on hundreds of people to find the right approach that would cause as little motion sickness as possible. We know that number won't be 100%- so please accept our apologies if you don't feel well after trying chapter 1. We've included comfort options in our menu- so try things out for yourself. We're releasing this first chapter as a pilot of sorts- in the hope that we'll catch the attention of an intrepid publisher or investor that would like to pick up the whole project. If you'd like to help us complete the game, simply talk about it and share it! The more traction we get, the more likely we'll be able to finish. Thanks so much for swinging by and hope you enjoy chapter 1! Cheers, Dan & the Block Interval crew

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Steam News / 31 May 2017

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