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Steam News11 February 20264mo ago

Weekly Update: Thanks for all your support!

Hey everyone! It's been a bit of a hectic week so far, but I wanted to pop in quickly and say thank you for those who have played the game. Also, big thanks to those who have left reviews!

In this update1

Full notes

Full Life of Guy - Chapter 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedHey everyone!It's been a bit of a hectic week so far, but I wanted to pop in quickly and say thank you for those who have played the game. Also, big thanks to those who have left reviews! Reviews help Steam's algo share the game with more people, so if you'd like to leave an honest review it would be greatly appreciated. Okay I've listed a couple of things on my todo list based on recent feedback and discussion threads. I'll also share some prototype screenshots of a new tactile/touch interaction minigame that I hope to implement for Chapter 2.
addedHey everyone!Translations : Yes, I do plan on adding translations for some languages (Spanish, Simplified Chinese, etc) but I don't have a definitive timeframe on when I'll be able to do so. I'm a solo dev so I'll need to decide how to prioritize this while I keep working on the next chapter of the game. Thanks for your patience.
addedHey everyone!QOL improvements : I plan on adding a new user setting that allows you to change the color of the main font to improve readability. This will be a small patch that I'll probably push out once the initial launch week is over and things have settled down a bit.

Life of Guy - Chapter 1 changes

addedIt's been a bit of a hectic week so far, but I wanted to pop in quickly and say thank you for those who have played the game. Also, big thanks to those who have left reviews! Reviews help Steam's algo share the game with more people, so if you'd like to leave an honest review it would be greatly appreciated. Okay I've listed a couple of things on my todo list based on recent feedback and discussion threads. I'll also share some prototype screenshots of a new tactile/touch interaction minigame that I hope to implement for Chapter 2.
addedTranslations : Yes, I do plan on adding translations for some languages (Spanish, Simplified Chinese, etc) but I don't have a definitive timeframe on when I'll be able to do so. I'm a solo dev so I'll need to decide how to prioritize this while I keep working on the next chapter of the game. Thanks for your patience.
addedQOL improvements : I plan on adding a new user setting that allows you to change the color of the main font to improve readability. This will be a small patch that I'll probably push out once the initial launch week is over and things have settled down a bit.

Hey everyone!

It's been a bit of a hectic week so far, but I wanted to pop in quickly and say thank you for those who have played the game. Also, big thanks to those who have left reviews! Reviews help Steam's algo share the game with more people, so if you'd like to leave an honest review it would be greatly appreciated. Okay I've listed a couple of things on my todo list based on recent feedback and discussion threads. I'll also share some prototype screenshots of a new tactile/touch interaction minigame that I hope to implement for Chapter 2.

TODO items based on recent feedback:

  • TranslationsYes, I do plan on adding translations for some languages (Spanish, Simplified Chinese, etc) but I don't have a definitive timeframe on when I'll be able to do so. I'm a solo dev so I'll need to decide how to prioritize this while I keep working on the next chapter of the game. Thanks for your patience.
  • QOL improvementsI plan on adding a new user setting that allows you to change the color of the main font to improve readability. This will be a small patch that I'll probably push out once the initial launch week is over and things have settled down a bit.

Screenshots:

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Source

Steam News / 11 February 2026

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