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Steam News13 October 20178y ago

Dupe quickfix (1.3.5.0)

This patch is devoted to a fix for the recently discovered dupe while harnessing a horse to a trade cart. We’ve included some more changes and fixes into this patch too! :cool_lif: Patch notes (ver. 1.3.5.

Full notes

Full Life is Feudal: Your Own update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions4 changes1 removal
  • Fixes
  • Gameplay
  • Balance
  • Performance
changedThis patch is devoted to a fix for the recently discovered dupe while harnessing a horse to a trade cart. We’ve included some more changes and fixes into this patch too! :cool_lif:
removedNew features and tweaks:All damaged buildings no longer have doors/gates. You do not need to destroy a whole building in order to get inside now.
changedNew features and tweaks:Implemented a heraldry change cooldown to prevent in combat heraldry mimic
changedNew features and tweaks:Combat update (overall damage balance update, durability losses, stun probabilities)
fixedNew features and tweaks:Magic with fields and crops fixed(no more different aging speed of different tiles)
changedNew features and tweaks:Trebuchet now loses durability, its accuracy depends on player intelligence

Life is Feudal: Your Own changes

changedThis patch is devoted to a fix for the recently discovered dupe while harnessing a horse to a trade cart. We’ve included some more changes and fixes into this patch too! :cool_lif:
removedAll damaged buildings no longer have doors/gates. You do not need to destroy a whole building in order to get inside now.
changedImplemented a heraldry change cooldown to prevent in combat heraldry mimic
changedCombat update (overall damage balance update, durability losses, stun probabilities)
fixedMagic with fields and crops fixed(no more different aging speed of different tiles)

This patch is devoted to a fix for the recently discovered dupe while harnessing a horse to a trade cart. We’ve included some more changes and fixes into this patch too! :cool_lif:

Patch notes (ver. 1.3.5.0):

New features and tweaks:

  • All damaged buildings no longer have doors/gates. You do not need to destroy a whole building in order to get inside now.

  • Implemented a heraldry change cooldown to prevent in combat heraldry mimic

  • Combat update (overall damage balance update, durability losses, stun probabilities)

  • Forestry abilities levels change

  • Magic with fields and crops fixed(no more different aging speed of different tiles)

  • Trebuchet now loses durability, its accuracy depends on player intelligence

Bug fixes and optimizations:

  • Fixed an inventory dupe with a trader cart

  • Fixed a server crash caused by a /claimrule command

  • Players should now properly appear on their beds after homecoming

  • Fixed sudden death while jumping on the top of the drawbridge

-The team

Source

Steam News / 13 October 2017

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