Full notes
Full Life is Feudal: Your Own update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, Along with some other features, bugfixes and tweaks we’re glad to introduce the 30 sec logoff timer. There is no way for your enemy to disappear right before death, because they logged off instantly. P.S. Check out our new company logo ;)
What changed
- Gameplay
- Server
- Balance
- Fixes
- Security
- Performance
Life is Feudal: Your Own changes
Patch notes (ver. 1.3.2.2):
New features and tweaks:
Implemented 30 second timer during the logoff process. During that 30 seconds your character will be in game (even if you’ve closed your game or shut off the PC).
Honorable Death - you can now type /suicide (or drag the appropriate icon from General Action skills to your hotbar) to kill yourself in some situations. The ability will take 10 seconds to cast and can be interrupted
Camera positions tweaked for different player states. In some cases 'hold to rotate camera' key may need rebinding in control settings.
Skinning of an animal carcass will drop all skinned results into your inventory and will remove the carcass from the world
You will see an oxygen bar, while under water. Drowning will be more visible and easy to understand now
You can now place all tamed animals into carts and warehouses
"Sow Flax" ability now requires 30 skill level
You can erect a monument on paved tiles now
You can now eat preparations while mounted
“Slow” effect can now be removed by an “Arghh!” ability
Optimized server to database communication
Slightly optimized netcode
Added a new Bitbox logo intro
Armor textures slightly tweaked and renewed
In GM mode you can speed growth of crops in the targeted cell by typing /growcrops in the console
Trebuchet now has lower projectile starting velocity. Inadequate siege projectile behavior also fixed.
Grossmesser damage reduced
Siege tent decay speed has been reduced
New, improved Inspect skill
Bug fixes:
Removed a /stuck exploit that allowed you to get inside houses while relogging on their roof
Fixed several coop issues, both mechanics and GUI
Removed a client side deadlock
Fixed some of the problems with terraforming without a tool in your hands
Primitive tools no longer stack bonuses of better equipment
Rare alchemy/herbalism crash fixed
Fixed a gameplay bug where you could cook on a broken campfire indefinitely
Fixed improper birch log durability
Homecoming cooldown can no longer be refreshed by relogging
You can no longer flatten an already flat tile for additional skill gain
Mining time for copper vs iron has been tweaked
Chances to find rare minerals and gems at level 60 and 90 of Mining skill are as intended now
Blacksmith outfit now grants a proper bonus to the skill
Trebuchet max fire distance adjusted
You can no longer track other player’s activity via the console
Armorsmith and Ranger skills trivia updated to correctly describe the skills
World selection button removed from the character selection screen
-The team
Source
Changelog.gg summarizes and formats this update. How we read updates.
