Full notes
Full Life is Feudal: Your Own update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, We have talked our bunnies into behaving like proper rabbits, so no more eggs from them. The bunnies have also told us how to fix a few issues, the complete list is below!
What changed
- Maps
- Gameplay
- Balance
Life is Feudal: Your Own changes
Patch notes (ver. 1.3.1.0):
Bug fixes:
You can build on unflattened terrain tiles in GM mode now
You can dig a tunnel near flattened tiles now
No more unknown damage type, correct type of received damage (impact damage) is properly indicated now
No more dying from falling on respawn. We have implemented a new spawn algorithm.
Melee damage to movable objects works as intended now
No more infinite stun when being knocked down while riding a horse
Terrain quality setting is preserved after the game restarts now
Death resets food quality multiplier to default value now
Rope was not a realistic item for higher tier monuments and does not contain enough value. More appropriately valued items will be needed to increase claims at higher tiers.
-The team
Source
Changelog.gg summarizes and formats this update. How we read updates.
