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Steam News21 September 20259mo ago

📱🚴 DevLog #4: Phone, Bike, and Global Journey! 🗺️🛣️

Hello, travelers! 🧭👣🚗 Two weeks of intensive work have passed since the last DevLog, and we are getting closer and closer to the big moment: the release of our demo.

In this update5

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Full Life is a Journey update

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What changed

0 fixes7 additions2 changes0 removals
  • Gameplay
  • Maps
  • Performance
  • UI and audio
addedHello, travelers! 🧭👣🚗Two weeks of intensive work have passed since the last DevLog, and we are getting closer and closer to the big moment: the release of our demo. This DevLog is special because I will show you how we are preparing the game for its first presentation. The last month has been all about polishing the details, optimising and... adding a bicycle to the game! Yes, you heard right.
addedLife on two wheels🚲🔹 Why a bicycle? You will need it for missions. Imagine: you can now leave your camper in the car park and set off on two wheels into the city or to the lake to run your errands.
addedBig world, small fixes 🌍🛠️Working on the game isn't just about adding new features, but also constantly improving existing ones. This stage involves a whole host of fixes and refinements that will make the gameplay smooth and enjoyable.
addedBig world, small fixes 🌍🛠️🔹 Phone and storyline: I added a new storyline involving a cell phone . Your buddy will call you at key moments, and thanks to the phone answering system , the game will become even more realistic.
addedBig world, small fixes 🌍🛠️🔹 Mission log: I've improved the quest system by adding a new, clear menu to the mission log, so you'll never get lost in the maze of tasks.
addedBig world, small fixes 🌍🛠️🔹 UI and optimization: I focused on improving the main menu and loading screen. We added useful tips and changed the colors of the world to make everything more vivid and cheerful.

Life is a Journey changes

addedTwo weeks of intensive work have passed since the last DevLog, and we are getting closer and closer to the big moment: the release of our demo. This DevLog is special because I will show you how we are preparing the game for its first presentation. The last month has been all about polishing the details, optimising and... adding a bicycle to the game! Yes, you heard right.
added🔹 Why a bicycle? You will need it for missions. Imagine: you can now leave your camper in the car park and set off on two wheels into the city or to the lake to run your errands.
addedWorking on the game isn't just about adding new features, but also constantly improving existing ones. This stage involves a whole host of fixes and refinements that will make the gameplay smooth and enjoyable.
added🔹 Phone and storyline: I added a new storyline involving a cell phone . Your buddy will call you at key moments, and thanks to the phone answering system , the game will become even more realistic.
added🔹 Mission log: I've improved the quest system by adding a new, clear menu to the mission log, so you'll never get lost in the maze of tasks.

Hello, travelers! 🧭👣🚗

Two weeks of intensive work have passed since the last DevLog, and we are getting closer and closer to the big moment: the release of our demo. This DevLog is special because I will show you how we are preparing the game for its first presentation. The last month has been all about polishing the details, optimising and... adding a bicycle to the game! Yes, you heard right.

Life on two wheels🚲

I know that many of you have been eagerly awaiting this. Your character is not just a driver! I have just implemented a complete cycling system.

🔹 Why a bicycle? You will need it for missions. Imagine: you can now leave your camper in the car park and set off on two wheels into the city or to the lake to run your errands.

🔹 Small but spacious: The bicycle will not only make it easier for you to get around, but also allow you to transport items. You can put the battery on the luggage rack or pack everything that fits into the basket!

Big world, small fixes 🌍🛠️

Working on the game isn't just about adding new features, but also constantly improving existing ones. This stage involves a whole host of fixes and refinements that will make the gameplay smooth and enjoyable.

🔹 Phone and storyline: I added a new storyline involving a cell phone. Your buddy will call you at key moments, and thanks to the phone answering system, the game will become even more realistic.

🔹 Mission log: I've improved the quest system by adding a new, clear menu to the mission log, so you'll never get lost in the maze of tasks.

🔹 UI and optimization: I focused on improving the main menu and loading screen. We added useful tips and changed the colors of the world to make everything more vivid and cheerful.

A global journey in one click 🌍📍

Our game is going global! That means it has to be accessible to everyone, regardless of language.

🔹 Translations: I've translated the entire game—dialogues, missions, tutorials, and descriptions—into eight languages! The system will automatically set the language of your operating system, but just in case, there will be a globe icon in the menu that you can use to easily change it.

Just a moment more... 🔜⏳

I'm finalizing the last tests and preparing to publish the first demo, which will include one adventure episode. I've added special video tutorials so that everyone knows what to do right away. It's the last stretch before we set off on the real journey!

⬇️⬇️⬇️ Thank you for your support, and see you in the next DevLog... or maybe even in the game itself?

Source

Steam News / 21 September 2025

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