Full notes
Full Life In Yima / 依玛村生活 update
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What changed
- Gameplay
Life In Yima / 依玛村生活 changes
Let me skip the long story and get it straight. Because of some unexpected incidents of life, the update of "Life in Yima" may be suspended or updated at a lower frequency for a longer period of time in the future, and the updates will focus on bug fixes.
I'm sorry for this decision, but I probably really can't spare any more energy here at the moment (;´Д`) Fortunately, the game is basically finished, so you can look at it as a completed game without any worries, although not all the goals I wanted are achieved, seven or eight out of ten are. It literally looks like a game now.
As for the long-term update plan, I want to squeeze in some time during this busy period, to improve my painting skill some more, and then redraw the game's CG or fix the glitches of the arts, so that the game's side story become worthier to play.
If we talk about ambition, I do have plans to use other engines to remake this game in other ways of play (not pixelized platformer), but can I eventually achieve it......?
Still, if you find any bugs, please do not hesitate to report them in the steam community, I might not be able to respond in time, but I will certainly look.
See you later, best wishes.
Source
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