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Steam News20 July 20261mo ago

Food Update and Improvements

//////////////////////////////////////// Tapuk got a bunch of improvements: Turn signal lights Collision has been added to the whole car Side door sound Interior improvements Pedals Handbrake ///////////////////////////

Full notes

Full Life in Tudorofka update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Store
changedTapuk got a bunch of improvements:
addedCollision has been added to the whole car
changedSide door sound
changedInterior improvements
addedUtiug also got some new improvements:
addedSome new details

Life in Tudorofka changes

changedTapuk got a bunch of improvements:
addedCollision has been added to the whole car
changedSide door sound
changedInterior improvements
addedUtiug also got some new improvements:

////////////////////////////////////////

Tapuk got a bunch of improvements:

  • Turn signal lights

  • Collision has been added to the whole car

  • Side door sound

  • Interior improvements

  • Pedals

  • Handbrake

////////////////////////////////////////

Utiug also got some new improvements:

  • Better collisions

  • Some new details

////////////////////////////////////////

New Delivery Jobs

There are new delivery jobs with different types of cargo that can be delivered to different places.

Also, the waiting time has been reduced. Now you don't have to wait that much.

////////////////////////////////////////

New UI

Now the hunger, thirst, and sickness have a UI that clearly shows when the player needs food, water, or pills.

  • If the hunger bar is black, that means the player is starving.

  • If the thirst bar is black, that means the player is thirsty.

  • The red sickness bar works the opposite way: if it's empty, that's good.

////////////////////////////////////////

New Sickness System

Now the player should eat and drink to avoid getting sick, but you should also choose healthy food over unhealthy food.

The catch is that unhealthy food is cheaper.

  • If the sickness reaches 90%, the screen starts to shake.

  • If the sickness reaches 95%, the screen becomes a little darker.

  • If the sickness reaches 100%, you will be taken to the hospital.

(Also, you can't enter the hospital whenever you want—only when the player gets sick.)

Also, milk will help reduce sickness.

////////////////////////////////////////

A new food store (ALIMENTARA) has been added, where you can buy food.

////////////////////////////////////////

The save system has also received some modifications. (Don't worry, your progress won't be lost.)

////////////////////////////////////////

The old icons have been brought back (in my opinion, they fit the game's atmosphere better).

////////////////////////////////////////

The sun and lighting have also been modified. Nights are now much darker, and car headlights are now important if you want to see.

////////////////////////////////////////

A new backpack (Torba) has been added.

Now you can store all food and small car parts inside it so you don't lose them.

It has 10 slots. I hope this will bring a better gameplay experience.

IMPORTANT NOTE { DON'T FORGET ANY ITEMS IN THE TORBA WHEN SAVING THE GAME. }

Source

Steam News / 20 July 2026

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