What changed
0 fixes1 addition8 changes0 removals
changedInn systemYou are now able to purchase an Inn room! These are scattered throughout Caelum, with the Casino having two: Regular and VIP (Episode 1 only allows you to purchase a regular room due to the 20,000 glider limit).
changedInn systemOnce you purchase a room, you will able to display some treasures you've obtained throughout your journey. They will have a [Decoration OK] status on their descriptions. Furthermore, you can display weapons on the weapon rack based on the characters you've unlocked so far. These weapon racks will have a gold plaque displayed. You can even interact with it to read more about the weapon!
addedInn systemThe Inn system also hosts a teleport function. Teleporters, in addition to their primary function, can now be used to return to the last Inn you've rested. However, there are certain areas and story scenarios where this isn't allowed.
changedInn systemBy the way... don't worry about rent. Purchasing one will let you keep the room forever! So make sure to take advantage of this system.
changedInn systemReserve party members will now gain EXP alongside your main party! ** Because of this change, the party system underwent a change as well. You are now required to put all members on the left side of the party change window. (The first three members will be your main party while the rest will be reserve.)
changedInn systemInactive story characters will now automatically unequip their gear.
Lie of Caelum changes
changedYou are now able to purchase an Inn room! These are scattered throughout Caelum, with the Casino having two: Regular and VIP (Episode 1 only allows you to purchase a regular room due to the 20,000 glider limit).
changedOnce you purchase a room, you will able to display some treasures you've obtained throughout your journey. They will have a [Decoration OK] status on their descriptions. Furthermore, you can display weapons on the weapon rack based on the characters you've unlocked so far. These weapon racks will have a gold plaque displayed. You can even interact with it to read more about the weapon!
addedThe Inn system also hosts a teleport function. Teleporters, in addition to their primary function, can now be used to return to the last Inn you've rested. However, there are certain areas and story scenarios where this isn't allowed.
changedBy the way... don't worry about rent. Purchasing one will let you keep the room forever! So make sure to take advantage of this system.
changedReserve party members will now gain EXP alongside your main party! ** Because of this change, the party system underwent a change as well. You are now required to put all members on the left side of the party change window. (The first three members will be your main party while the rest will be reserve.)
Main Content:
Inn system
You are now able to purchase an Inn room! These are scattered throughout Caelum, with the Casino having two: Regular and VIP (Episode 1 only allows you to purchase a regular room due to the 20,000 glider limit).
Once you purchase a room, you will able to display some treasures you've obtained throughout your journey. They will have a [Decoration OK] status on their descriptions. Furthermore, you can display weapons on the weapon rack based on the characters you've unlocked so far. These weapon racks will have a gold plaque displayed. You can even interact with it to read more about the weapon!
The Inn system also hosts a teleport function. Teleporters, in addition to their primary function, can now be used to return to the last Inn you've rested. However, there are certain areas and story scenarios where this isn't allowed.
Lastly, resting at an Inn will give you a "Well-Rested" bonus. A VIP room will give you an even better bonus!
By the way... don't worry about rent. Purchasing one will let you keep the room forever! So make sure to take advantage of this system.
That said and done, let's move on to the rest of the QoL updates!
Reserve party members will now gain EXP alongside your main party! ** Because of this change, the party system underwent a change as well. You are now required to put all members on the left side of the party change window. (The first three members will be your main party while the rest will be reserve.)
Characters will automatically level to their soft caps once you reach certain points of the story. (True Mode Only)
The smuggler in the bandit hideout should now be at the first save point.
Inactive story characters will now automatically unequip their gear.
BURST rematches will now give you 1/5th of the BP you've earned initially. Go collect those cards!
Cocoon Needle drop rate has been increased.
Nimiette (The Nurse) will restock her goods before fighting Kyou on the rooftop.
We hope you enjoy the game! The roadmap has also been posted on discord, but we will post it here soon!