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Steam News10 September 20259mo ago

Patch 1.0.1

Hey Grillers, A new version of the game is out with some fixes to prevent some kinds of crashing and improve the general player experience.

In this update3

Full notes

Full License to Grill update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Grillers,

What changed

1 fix3 additions4 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Store
addedA new version of the game is out with some fixes to prevent some kinds of crashing and improve the general player experience.
addedFixesCritical Fix crash on client when at least one player is knocked down at the end of the match Fix crash when starting a new rematch or returning to the lobby
fixedFixesMinor Fix bad default audio level (starts off at 1% but should be 100%)
changedKnown IssuesCritical Crashing still occurs (dev team to continue to investigate) during gameplay for no apparent reason
changedKnown IssuesMajor Players may spawn on top of each other when respawning (or at the start of the match) Pausing before the end of a match and then unpausing on the results screen as the host causes the cursor to be locked, preventing you from selecting an option (i.e., Rematch, Return to Lobby)
addedKnown IssuesMinor Attempting to sprinting without moving will adjust the FOV angle (should not change until moving) Players may be able to start attacking at different times before the match starts Joining a lobby may require multiple attempts Pausing during a match does not always prevent the player from turning when they move their cursor

License to Grill changes

addedA new version of the game is out with some fixes to prevent some kinds of crashing and improve the general player experience.
addedCritical Fix crash on client when at least one player is knocked down at the end of the match Fix crash when starting a new rematch or returning to the lobby
fixedMinor Fix bad default audio level (starts off at 1% but should be 100%)
changedCritical Crashing still occurs (dev team to continue to investigate) during gameplay for no apparent reason
changedMajor Players may spawn on top of each other when respawning (or at the start of the match) Pausing before the end of a match and then unpausing on the results screen as the host causes the cursor to be locked, preventing you from selecting an option (i.e., Rematch, Return to Lobby)

A new version of the game is out with some fixes to prevent some kinds of crashing and improve the general player experience.

Fixes

  • Critical

    • Fix crash on client when at least one player is knocked down at the end of the match

    • Fix crash when starting a new rematch or returning to the lobby

  • Minor

    • Fix bad default audio level (starts off at 1% but should be 100%)

Known Issues

  • Critical

    • Crashing still occurs (dev team to continue to investigate) during gameplay for no apparent reason

  • Major

    • Players may spawn on top of each other when respawning (or at the start of the match)

    • Pausing before the end of a match and then unpausing on the results screen as the host causes the cursor to be locked, preventing you from selecting an option (i.e., Rematch, Return to Lobby)

  • Minor

    • Attempting to sprinting without moving will adjust the FOV angle (should not change until moving)

    • Players may be able to start attacking at different times before the match starts

    • Joining a lobby may require multiple attempts

    • Pausing during a match does not always prevent the player from turning when they move their cursor

  • Cosmetic

    • The number '4' looks like the number '9' on the scoreboard

Thank You

Lastly, thank you for playing the game! This is one of our first Steam releases which was an extra ask for the team to work through as they assembled assets and Steam networking integration for a proper release.

Your Build Cook,

Terry Nguyen

P.S. Thanks for the assist from Ethan Driscoll for debugging and programming support on the crashing and audio issues.

Source

Steam News / 10 September 2025

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