Full notes
Full LIBLADE update
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What changed
1 fix0 additions0 changes0 removals
- Performance
fixedFixed an issue that was occurring in some environments, where the rendering of enemies and background objects would get mixed up. In addition, basic drawing performance has been improved.
Fixed an issue that was occurring in some environments, where the rendering of enemies and background objects would get mixed up. In addition, basic drawing performance has been improved.
Source
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