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Steam News8 January 20179y ago

Jan. 8, 2017 Ley Lines Patch

Happy New Year! Took a little longer than originally anticipated, but we've finally got some basic fixes in. Thanks to everyone for your feedback and patience!

Full notes

Full Ley Lines update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change1 removal
  • Gameplay
  • Fixes
  • UI and audio
addedHappy New Year! Took a little longer than originally anticipated, but we've finally got some basic fixes in. Thanks to everyone for your feedback and patience! In other news, the Miria Studios team has officially graduated! Another big thanks to all our players and fans who have helped make this thesis project such a success, as well as to all our teachers, staff, and fellow students at FIEA. While many of us have already begun to scatter to the four winds, enough of us are still local for now that we can hopefully keep up basic support into the foreseeable future. See you around! Patch Notes:
fixedPlayers could just "shoot open" the very first door in the game without using the gravity power -- fixed.
changedPlaying in resolutions other than 1920x1080 should be less of a headache now -- UI may still get cut off in certain resolutions, still investigating solutions.
addedAdded a semi-transparent black background to the pause and settings menus for better readability.
removedSteam VR no longer automatically launches upon opening the game for those with it installed.
fixedFixed decapitation bug.

Happy New Year! Took a little longer than originally anticipated, but we've finally got some basic fixes in. Thanks to everyone for your feedback and patience! In other news, the Miria Studios team has officially graduated! Another big thanks to all our players and fans who have helped make this thesis project such a success, as well as to all our teachers, staff, and fellow students at FIEA. While many of us have already begun to scatter to the four winds, enough of us are still local for now that we can hopefully keep up basic support into the foreseeable future. See you around! Patch Notes:

  • Pressing ESC key now also opens the pause menu, in addition to the original ENTER key.

  • Players could just "shoot open" the very first door in the game without using the gravity power -- fixed.

  • Playing in resolutions other than 1920x1080 should be less of a headache now -- UI may still get cut off in certain resolutions, still investigating solutions.

  • Added a semi-transparent black background to the pause and settings menus for better readability.

  • Steam VR no longer automatically launches upon opening the game for those with it installed.

  • Fixed decapitation bug.

  • Fixed final area checkpoint bug.

  • Fixed typo in the end credits.

  • Miria Studios

Source

Steam News / 8 January 2017

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