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Steam News12 December 20241y ago

Patch 0.7.1

General Changes Increased footstep and shot sound slightly and reduced the effect of sound occlusion on them.

Full notes

Full Level Zero: Extraction update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions18 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Maps
changedGeneral ChangesIncreased footstep and shot sound slightly and reduced the effect of sound occlusion on them.
changedMerc ChangesIncreased UN-56 damage against aliens from 4 to 5;
changedMerc ChangesReduced the bonus XP points from the Extraction value by 50%.
changedAlien ChangesIncreased starting/respawn cooldown of Acid Cloud from 115 to 138 seconds;
changedAlien ChangesIncreased cooldown of Acid Cloud from 44 to 50 seconds;
changedAlien ChangesIncreased starting/respawn cooldown of EMP from 138 to 165 seconds;
UN-56 damage against aliens45UN-56 damage against aliens increased, buffstarting/respawn cooldown of Acid Cloud115138secondsstarting/respawn cooldown of Acid Cloud increased, nerfcooldown of Acid Cloud4450secondscooldown of Acid Cloud increased, nerfstarting/respawn cooldown of EMP138165secondsstarting/respawn cooldown of EMP increased, nerf

General Changes

  • Increased footstep and shot sound slightly and reduced the effect of sound occlusion on them.

Merc Changes

  • Increased UN-56 damage against aliens from 4 to 5;

  • Reduced the bonus XP points from the Extraction value by 50%.

Alien Changes

  • Increased starting/respawn cooldown of Acid Cloud from 115 to 138 seconds;

  • Increased cooldown of Acid Cloud from 44 to 50 seconds;

  • Increased starting/respawn cooldown of EMP from 138 to 165 seconds;

  • Increased starting/respawn cooldown of Scream Wave from 138 to 165 seconds;

  • Increased starting/respawn cooldown of Slime Spit from 40 to 48 seconds;

  • Increased starting/respawn cooldown of Egg Trap from 50 to 60 seconds;

  • Attacking from invisibility will now trigger invisibility end animation before the attack.

Research Facility Map Changes

  • Moved first card printer from Armory Sector B to room in Generator section in Sector C;

  • Moved second cart printer from room above Generator section in Sector C to Lab room in Sector B;

  • The room above the Generator Section is now back as a locked room requiring an access card;

  • Increased radiation room mutants gunfire and melee resistance and quantity;

  • When active, card printers will now be displayed on everyone’s holomaps;

  • When active, the Radiation alarm crate will now be displayed on everyone’s holomaps.

Please install the patch and restart the game.

A reminder: Level Zero: Extraction is 50% off until December 19th. Feel free to pick it up if you haven't already.

Source

Steam News / 12 December 2024

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