Full notes
Full Letter Quest: Grimm's Journey update
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What changed
- Balance
- Gameplay
- Fixes
Letter Quest: Grimm's Journey changes
The winter holiday update for Letter Quest is here! Joining Grimm and Rose on their journey is St. Nick! He's got more armor (damage reduction) and a cool new weapon that's all wrapped up for the holidays!
Changes:
New character, St. Nick!
New weapon, St. Nick's scythe, that increases gems earned from defeated monsters
New weapon, the Light-Scythe, that reduces damage taken
Several book effects have been increased so that they are more useful
Weapon effects have been changed to be better balanced
Weapon upgrade costs reduced
Upgrade costs reduced
Potion costs reduced to 100 gems per potion (were 250 before)
Several balancing changes based on player feedback
Several efficiency improvements to keep everything running smoothly even on modest hardware
Several small animation tweaks for Grimm and Rose
Over 200 more new words added to the dictionary
Steam achievements now synced when import a save file into the game (from either an old version of the game, or from the demo)
Bug Fixes:
Fixed the definitions of several more words
Fixed up some slight inconsistencies in some tutorial text
Several tiny bug fixes - thank you to everyone that helped me find and fix these!
That's it for this update! The Bacon Bandits (all two of us!) want to wish everyone a happy, safe, and relaxing winter holiday!
Source
Changelog.gg summarizes and formats this update. How we read updates.
