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Steam News1 July 20264d ago

7/1 Patch Notes

Happy July everyone! Here's a list of notes for our bug fixes, but also some exciting content adds for you to discover!

Full notes

Full Letter Lost update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes6 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
addedHappy July everyone! Here's a list of notes for our bug fixes, but also some exciting content adds for you to discover!
addedAdd an upgrade to be able to move letters to the middle of your desk using “jump” button.
fixedFix an upgrade for the package truck that was incorrectly showing filled gaps.
changedClarify some tooltips
changedTypos, portraits, and book content fixes
fixedFix augur note appearing before its time

Letter Lost changes

addedHappy July everyone! Here's a list of notes for our bug fixes, but also some exciting content adds for you to discover!
addedAdd an upgrade to be able to move letters to the middle of your desk using “jump” button.
fixedFix an upgrade for the package truck that was incorrectly showing filled gaps.
changedClarify some tooltips
changedTypos, portraits, and book content fixes

Happy July everyone! Here's a list of notes for our bug fixes, but also some exciting content adds for you to discover!

Tools and Purchasebook:

  • The flashlight automatically turns on when you pull it out

  • Symbiotic stamps is now baseline. You can use tab or bumpers to move between stamps

  • Certain items find their way to your pocket late game if you have not found them yet. How mysterious.

  • Add an upgrade to be able to move letters to the middle of your desk using “jump” button.

  • Fix an upgrade for the package truck that was incorrectly showing filled gaps.

  • Clarify some tooltips

General:

  • Typos, portraits, and book content fixes

  • Visual fixes in the shredder dimension, penance chamber, and dungeon

  • Some controller mapping fixes in menus

  • Fix augur note appearing before its time

  • Add new random letters to the pool

  • Continue to work on rooms loading too late

  • Welcome back Bitter End, welcome back toilet, don’t disappoint us

  • Continue to work on a Unity bug that stops players from being able to click if they have clicked too much. Seems a bit silly

  • Expand the History of Kharnym book to share the tales of some extraordinary postal workers

  • Ensure proper dialogue triggers when Liv likes you (as difficult as that is)

  • New handwriting for your letters to the kidnappers

Art:

  • New Shelly art

  • New Liv-in-the-air art

  • Break room art

Story:

  • Clarify some dialogue in Mayor Act 2. No red herrings here!

  • Look the characters in the eye. Tell them, if you leave the window, we can’t give you a package. Stay here. You came here for a reason. What are you doing. Don’t leave

  • Welcome to the ritual chamber, glad to have you here

  • Fix an issue where Brielle’s package wouldn’t show up if you told her to find her own news

  • So you want to romance Sedna? We’ll make that just a little easier.

  • Heard you wanted more Liv in Act 1? Mantra chats!

  • Heard you wanted to talk to Liv about her belongings in Act 3? Ask and you shall receive

  • Prevent crashes related to hatred of dolls

  • Allow more flexibility in how you respond to the kidnappers in Ransom, for more player agency

  • Fix an issue where Winston would love bomb Matilda

  • SAVE THE HISTORIAN, SAVE HIM FROM HIMSELF!

Source

Steam News / 1 July 2026

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