Full notes
Full Let's Patiti! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Server
- Maps
- Performance
Let's Patiti! changes
Dear Patiti Pioneers,
You may notice our "full release" feels more like an "extended demo" right now – but here's what's new:
2 mini-games unlocked Revamped central plaza Built-in outfit customization Dev diary easter eggs scattered through scenes As a 6-person team, we should be popping champagne... yet we're nervously refreshing Steam.
Why free base game + paid DLC?
We want everyone to freely explore our cozy universe. The [Cat Wardrobe] DLC (coming soon at ¥5.99 | 40% launch discount) isn't just 12 purr-fect outfits – it's both:
🐾 A love letter to supporters
🐾 Our lifeline to keep developing
600+ days of dev hell:
We've survived complete design overhauls, codebase reboots, and sunrise debugging marathons. While we know the game still has:
🌩️ Occasional connection hiccups
🎮 Gameplay debates in forums
...each issue keeps us walking on thin ice.
But here's why we persist:
That stubborn belief that "great ideas deserve to be seen" – the same dream that kept your favorite indies alive.
Based on your feedback, we've:
🔧 Optimized netcode (dedicated servers online!)
🆕 Added real-time events & rebuilt maps
🔜 More fixes/improvements incoming
Whether you grab the DLC or not, every player surviving our early access deserves the title "Honorary Cloud Dev Member" – you've endured lag spikes and witnessed 4AM hotfixes with us.
Final bow:
This game isn't perfect, but every download, every review? They're constellations guiding our indie rocket. Let's keep that creative spark alive – in our hearts and yours.
With scratched keyboards and caffeine shakes,
The Let's Patiti! Crew
April 1, 2025
Source
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