Full notes
Full Let's Café update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Hot off the CI presses, we have fixes for you!
Fixes some of the CrowdControl issues found by multiple Twitch streamers
Especially around the "place an order" person-with-name spawning vs disabling recipes filtering, causing "empty" order slips, deadlocking the game.
Fixes around the "remove a recipe" item not correctly filtering orders from awaiting customers, and not updating the Twitch integration `!menu` menu
An issues around the "give random ingredients" possibly giving ingredients not yet released.
Some general non-CC fixes & protections for the same empty-order bug.
More protections for customers whose whole order was wiped out, but they had no dialog just awkwardly standing there forever. (Turns out `null` is not the same as `false` #iykyk)
Fixes to the code that handles key presses on the title screen, preventing you from using the space bar. (Thanks Dipper!)
Very minor tweaks to the demo
We are investigating:
A report of "a new game where every customer was a sloth", which really shouldn't happen mathematically, ever, but was hilarious.
Reports of the Possum King is amassing power in the shadows. Again.
An issue with timing-between-customers on the Demo. (This has been a tug of war since MAGfest, and math is hard)
Source
Changelog.gg summarizes and formats this update. How we read updates.
