Full notes
Full Letifer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Events
- Balance
- Gameplay
Fixed a bug where a "Malignant Medal" might not drop correctly when completing a Ritual
Fixed a bug where multiple weapon reload events were queued and caused issues
Fixed a base damage / multiplier calculation order bug
Max damage of explosions towards the player is now 70 hitpoints
Game now pauses if window loses focus
"Vomit-type" enemies now display correct vomit effects, with more visible colors
Various tweaks to meta upgrade pricing
"Deadly Dash" upgrade damage output greatly increased
"Range -20%" debuff removed from "Spread Shot" lvl. 1 upgrade
Minor grammar fixes
Source
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