Full notes
Full Lethe - Episode One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Fixes
- Performance
- UI and audio
Lethe - Episode One changes
With this update we’re migrating all Beta patches to the default branch, bringing the the game up to version 1.2.10 and marking the end of the Beta branch. Thanks to those few who helped us out! Steam Achievements will be available to everyone!
Important Note:
Because the upgrade to the latest version of the UDK modifies a lot of files, the configuration files will be recreated and your in-game settings will most likely be reset.
If you want to keep your settings, there’s a number of things you can do:
Take note of your settings and re-apply them;
Make a backup of the following config files and move them back after the update has completed and the game has been started at least once:
UDKSystemSettings.ini
UDKInput.ini
Mark the above configuration files as read-only before the update and remove the mark after having started the game at least once.
We will be rolling out the update this Friday 24th to give you some time to prepare. Now, onto the changelogs:
1.2.10 Changelog
Enabled Achievements for the default branch;
Minor tweaks.
1.2.9 Changelog
Resolved some reported and unreported issues with the Achievements;
Small improvements to the frame-rate at the start of some levels;
Added anti-Nausea mode in the config. Check out the details here.
Minor improvements to stability.
1.2.7 Changelog
Added support for 19 Steam Achievements;
Upgraded to the latest version of the Unreal Development Kit;
Smoother character animation blending;
Minor AI improvements;
Fixed sound issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
