Full notes
Full Lethal Running update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Performance
changedless water places in wastelands - no poisened water places in wastelands of district 1 - cars are spawned in wasteland instead of slums - refactored immune system: stims raise the threshold for disease impact and decrease healing time - tweaked hit particles - performance tuning
Lethal Running changes
changedless water places in wastelands - no poisened water places in wastelands of district 1 - cars are spawned in wasteland instead of slums - refactored immune system: stims raise the threshold for disease impact and decrease healing time - tweaked hit particles - performance tuning
less water places in wastelands - no poisened water places in wastelands of district 1 - cars are spawned in wasteland instead of slums - refactored immune system: stims raise the threshold for disease impact and decrease healing time - tweaked hit particles - performance tuning
Source
Changelog.gg summarizes and formats this update. How we read updates.
