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Steam News29 August 201411y ago

Update 1: Bats Blazin'

This first update fixes some online issues among others. We've tweaked some settings regarding queuing in Quick Match for multiple modes, this should make finding a match faster.

Full notes

Full Lethal League update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedThis first update fixes some online issues among others. We've tweaked some settings regarding queuing in Quick Match for multiple modes, this should make finding a match faster. The stock amount in Quick Match has been reduced a bit to keep the flow going. Expect more stability updates soon! Changelog: +Characters can now turn while ducking +Options have been added to training mode (big ball on/off, ball tag on/off, minimum ballspeed) *Fixed version number *Fixed a crash that occurred during the Quick Match queue. *Fixed an issue where some players would get stuck on the rematching pop up during the post game score screen. *Fixed an issue where a player could de-select other players in the online lobby *Tweaked internal Quick Match settings to lower the average queue time when queuing for multiple modes. *Changed stocks in Quick Match from 8 to 6 to promote less quitting and have more matches to find. -Removed the ability to toggle options in Quick Match games (this was unintended). Follow Team Reptile on twitter Follow Dion on twitter Follow Tim on twitter Visit the Lethal League blog

Lethal League changes

fixedThis first update fixes some online issues among others. We've tweaked some settings regarding queuing in Quick Match for multiple modes, this should make finding a match faster. The stock amount in Quick Match has been reduced a bit to keep the flow going. Expect more stability updates soon! Changelog: +Characters can now turn while ducking +Options have been added to training mode (big ball on/off, ball tag on/off, minimum ballspeed) *Fixed version number *Fixed a crash that occurred during the Quick Match queue. *Fixed an issue where some players would get stuck on the rematching pop up during the post game score screen. *Fixed an issue where a player could de-select other players in the online lobby *Tweaked internal Quick Match settings to lower the average queue time when queuing for multiple modes. *Changed stocks in Quick Match from 8 to 6 to promote less quitting and have more matches to find. -Removed the ability to toggle options in Quick Match games (this was unintended). Follow Team Reptile on twitter Follow Dion on twitter Follow Tim on twitter Visit the Lethal League blog

This first update fixes some online issues among others. We've tweaked some settings regarding queuing in Quick Match for multiple modes, this should make finding a match faster. The stock amount in Quick Match has been reduced a bit to keep the flow going. Expect more stability updates soon! Changelog: +Characters can now turn while ducking +Options have been added to training mode (big ball on/off, ball tag on/off, minimum ballspeed) *Fixed version number *Fixed a crash that occurred during the Quick Match queue. *Fixed an issue where some players would get stuck on the rematching pop up during the post game score screen. *Fixed an issue where a player could de-select other players in the online lobby *Tweaked internal Quick Match settings to lower the average queue time when queuing for multiple modes. *Changed stocks in Quick Match from 8 to 6 to promote less quitting and have more matches to find. -Removed the ability to toggle options in Quick Match games (this was unintended). Follow Team Reptile on twitter Follow Dion on twitter Follow Tim on twitter Visit the Lethal League blog

Source

Steam News / 29 August 2014

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