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Steam News10 March 20263mo ago

Patch 1.1.0.0

We have released Patch 1.1.0.0, which includes the following fixes and improvements. ■ General Updates: ・PvE Solo Added! The previous "Hell Gate" mode has been renamed to "Hell Gate (PvEvP).

In this update15

Full notes

Full LET IT DIE: INFERNO update

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What changed

4 fixes7 additions32 changes1 removal
  • Gameplay
  • Events
  • Balance
  • Maps
  • Performance
  • UI and audio
changedWe have released Patch 1.1.0.0, which includes the following fixes and improvements.
removed・PvE Solo Added!With the addition of PvE Solo, "Hell Gate Threshold" has been removed.
added・PvE Duo Added!You can now challenge Hell Gate together with a friend.
changed・PvE Duo Added!Both players must interact with the same Escape Pod to evacuate.
changed・PvE Duo Added!In Duo mode, if your health drops to 0, you enter a "downed" state, and your friend can revive you.
changed・PvE Duo Added!・Expanded Daily Exploration Rewards!
Decay status effect duration1510secondsDecay status effect duration decreased, nerf

LET IT DIE: INFERNO changes

changedWe have released Patch 1.1.0.0, which includes the following fixes and improvements.
removedWith the addition of PvE Solo, "Hell Gate Threshold" has been removed.
addedYou can now challenge Hell Gate together with a friend.
changedBoth players must interact with the same Escape Pod to evacuate.
changedIn Duo mode, if your health drops to 0, you enter a "downed" state, and your friend can revive you.

We have released Patch 1.1.0.0, which includes the following fixes and improvements.

■ General Updates:

・PvE Solo Added!

  • The previous "Hell Gate" mode has been renamed to "Hell Gate (PvEvP)."

  • With the addition of PvE Solo, "Hell Gate Threshold" has been removed.

・PvE Duo Added!

  • You can now challenge Hell Gate together with a friend.

  • Both players must interact with the same Escape Pod to evacuate.

  • In Duo mode, if your health drops to 0, you enter a "downed" state, and your friend can revive you.

  • Enemies are stronger in Duo mode.

・Expanded Daily Exploration Rewards!

  • By completing one exploration per day, you can receive special consumable items: Vitanon DX and Rage Shot DX.

・New Elite Enemies!

  • Powerful elite enemies will now appear.

  • They are stronger, but drop more valuable items.

・New Lock-On Feature!

  • Fast-moving enemies and Yummies are now easier to target.

・Special Crafting Feature Added!

  • By meeting certain conditions, some items such as Vitanon S can now be crafted.

・New Weapons Added: Shield, Vampiric Tree, and Dekotora!

  • Shield:

  • Raise the shield while guarding, increasing guard strength.

  • Deathblow: Deploy the shield in all directions, blocking all attacks for a short time.

  • Vampiric Tree:

  • Chance to inflict Curse.

  • Deathblow: Inflict Curse within a certain range.

  • Dekotora:

  • Launch a forward charge attack.

  • Deathblow: Awaken the spirit of trucks and barrel at full speed across the battlefield.

・New Uncle Death Sunglasses Added!

  • A brand new pair of sunglasses is now available.

・New Songs in Iron Perch!

  • Three new background music tracks composed by Akira Yamaoka have been added!

・Season Feature Added to Raider Stats!

■ River of Souls Clear Event:

・Start Dash Event

  • Period: After maintenance ends (scheduled Mon, April 13 at 9:00 PM CDT)

  • Overview: Players who clear the River of Souls during the event period will receive the charm "Raider Medal: 1st Era" (can be claimed via in-game mail after clearing).

・Season 1 River of Souls Clear Reward Distribution

  • Overview: Players who cleared the River of Souls during Season 1 have received the charm "Raiders Association" (please check your in-game mail).

■ Balance Adjustments:

We have made the following adjustments based on player feedback and gameplay data.

・Safe Box Capacity

  • All editions: +10 slots

・Storage Expansion

  • Maximum expansion increased to 25 levels

  • Required Kill Coins and Raider Rank for each expansion have been adjusted

・Item Weight

  • Health recovery items and VitanonWeight reduced by 5
  • Crafting materials: Weight unified to 3 regardless of type or rarity

  • Weight of some sellable items reduced

・Mastery Rebuilt for All Bodies

  • Initial stats for some Bodies have been adjusted

  • Inventory capacity upgrades for all Bodies have been improved and are now selectable from the start

  • The outer area of mastery has been expanded to further enhance each Body's unique traits

・New Cores Added

New Cores have been added: Cores that grant status effects to attacks, and Cores with low drop rates but powerful attributes

  • Corrupt Pearl: Adds Corruption effect to attacks

  • Curse Orb (L): Adds Curse effect to attacks

  • Conquer Sphere: Health +300, Backpack Capacity +30, Rage Gauge +1

  • Transcend Prism: Health +700, Health restored while crouching, Dodge Count +2

  • .BST-PRM: Attack +10%, Deathblow Damage +10%, Guard Strength +50%

  • .OVR-LMT: Attack +10%, Rage Gauge +2, Dodge Count +2

  • Limit Orb (L): Backpack Capacity +30, Attack +10%, Rage Gauge +1

  • Crown Orb (L): Rage Gauge +2, Rage Gauge Auto-Regen, Stamina Recovery +50

・Battle Adjustments

Attack performance enhanced for the following weapons:

  • AxeIncreased normal attack and deathblow damage
  • Sealed PortraitIncreased counterattack damage
  • Evil RodIncreased status effect value on normal attacks, increased deathblow damage
  • Propeller EdgeIncreased normal attack damage
  • Corrupted FangIncreased normal attack and deathblow damage
  • RammerIncreased normal attack damage
  • OdachiIncreased deathblow and counterattack damage
  • Decay status effect duration reduced from 15 to 10 seconds

・Subtitle Visibility Improved

■ Bug Fixes:

・Fixed an issue where the mini-map sometimes did not display correctly at the start of an exploration

・Fixed an issue where performance load increased significantly in certain locations

・Other minor bug fixes

Thank you for your continued support of LET IT DIE: INFERNO.

Source

Steam News / 10 March 2026

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