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Steam News1 December 20257mo ago

Update 1.0.6

Update - Version 1.0.6 Changelog 🛠️ Menu Improvements Added Difficulty Level: Introduced a new "Very Easy" level and enhanced the existing "Easy" level.

In this update3

Full notes

Full Les aventures d'Emilie à Paris update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions5 changes0 removals
  • Gameplay
  • Fixes
addedMenu ImprovementsAdded Difficulty Level : Introduced a new "Very Easy" level and enhanced the existing "Easy" level.
changedMenu ImprovementsLevel Restart : Players will now return to the level they were on after losing, rather than the home screen.
fixedBug Fixes 🐞Level 1 : Fixed enemy dog movement to simplify gameplay. Added decorative background elements and humorous text near the wall by the circular saw. Moved the light fixture near the building; players can now find approximately ten sapphires to simplify the ascent to the roof.
fixedBug Fixes 🐞Level 2 : Fixed issues with climbing onto the kiosk and simplified the light fixture mechanics.
changedBug Fixes 🐞Level 4 : Improved rock movement at the end of the level to prevent players from getting stuck and having to restart.
changedBug Fixes 🐞Level 6 : Final Boss: Reduced firing speed to decrease difficulty.

Les aventures d'Emilie à Paris changes

addedAdded Difficulty Level : Introduced a new "Very Easy" level and enhanced the existing "Easy" level.
changedLevel Restart : Players will now return to the level they were on after losing, rather than the home screen.
fixedLevel 1 : Fixed enemy dog movement to simplify gameplay. Added decorative background elements and humorous text near the wall by the circular saw. Moved the light fixture near the building; players can now find approximately ten sapphires to simplify the ascent to the roof.
fixedLevel 2 : Fixed issues with climbing onto the kiosk and simplified the light fixture mechanics.
changedLevel 4 : Improved rock movement at the end of the level to prevent players from getting stuck and having to restart.

Update - Version 1.0.6

Changelog 🛠️

Menu Improvements

  • Added Difficulty LevelIntroduced a new "Very Easy" level and enhanced the existing "Easy" level.
  • Quit Menu: The quit option in-game now returns players to the main menu instead of the home screen.

  • Level Restart: Players will now return to the level they were on after losing, rather than the home screen.

Bug Fixes 🐞

  • Level 1:

    • Fixed enemy dog movement to simplify gameplay.

    • Added decorative background elements and humorous text near the wall by the circular saw.

    • Moved the light fixture near the building; players can now find approximately ten sapphires to simplify the ascent to the roof.

  • Level 2:

    • Fixed issues with climbing onto the kiosk and simplified the light fixture mechanics.

  • Level 4:

    • Improved rock movement at the end of the level to prevent players from getting stuck and having to restart.

  • Level 6:

    • Final BossReduced firing speed to decrease difficulty.
  • Level 7:

    • Traps made more visible as they were previously hidden behind scenery.

  • Level 8:

    • Final BossReduced firing speed to decrease difficulty.

Thank you for your continued support and feedback! Enjoy the new updates! 🌟

Source

Steam News / 1 December 2025

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