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Full Leo: The Square update
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Repeated intro
Hello,
What changed
- Events
- Maps
- Gameplay
Leo: The Square changes
I'm pleased to announce a significant milestone in the game development process. I've completed the creation of the first ten levels! It's been a long and intensive process, full of trials and creative solutions.
My friends have started testing the levels, and I'm happy to report they are satisfied with what they see. Their feedback helps to improve the gaming experience and make each level even more engaging. This is important because I aim to create a game that brings enjoyment and challenge to players.
The experience gained from working on these levels will be valuable for future development. The process typically involved starting each level with sketches on paper, translating ideas into the game engine editor. This process allows me to experiment with various arrangements of blocks, lighting, particle effects, and mechanics to achieve the desired gaming atmosphere.
My main task now is to refine the levels based on feedback and prepare them for the next stage of development. And of course, to continue creating new levels. I anticipate having around 30 or 40 levels in total by the end. I am particularly motivated to continue development, especially now that I can see the levels taking shape.
Stay tuned for updates to learn more about the development and future versions of the game!
Best regards, Antantic
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