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Steam News4 July 20250y ago

Patch 1.0.10

More bug fixes and some new quests for you all. It slipped under our radar that the Act V quests we made had an issue and were not in the game at all.

In this update3

Full notes

Full Len's Island update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Balance
addedMore bug fixes and some new quests for you all. It slipped under our radar that the Act V quests we made had an issue and were not in the game at all. You now have proper quest tracking right up until the end of the game, and for all cursed dungeons too.
added+ New Additions:Added new Act V quests and new cursed dungeon quests.
changed~ Balancing Changes:Harvest Moons will now spawn more enemies due to a bug being fixed that altered their spawning to be lower. More info below. This does not affect the enemies spawned at resource outposts, only the ones spawned on islands/around your home.
fixed! Bugs fixed and changes made:Fixed enemy spawning bug that was making Harvest Moon's spawn too few enemies. This was especially noticeable for people with houses near the water or on small islands.
changed! Bugs fixed and changes made:Various enemy behaviour changes to make fleeing better and improve navigation on player-built structures.
fixed! Bugs fixed and changes made:Fixed Void Boar getting stuck if the encounter reset while it was changing phase.

Len's Island changes

addedMore bug fixes and some new quests for you all. It slipped under our radar that the Act V quests we made had an issue and were not in the game at all. You now have proper quest tracking right up until the end of the game, and for all cursed dungeons too.
addedAdded new Act V quests and new cursed dungeon quests.
changedHarvest Moons will now spawn more enemies due to a bug being fixed that altered their spawning to be lower. More info below. This does not affect the enemies spawned at resource outposts, only the ones spawned on islands/around your home.
fixedFixed enemy spawning bug that was making Harvest Moon's spawn too few enemies. This was especially noticeable for people with houses near the water or on small islands.
changedVarious enemy behaviour changes to make fleeing better and improve navigation on player-built structures.

More bug fixes and some new quests for you all. It slipped under our radar that the Act V quests we made had an issue and were not in the game at all. You now have proper quest tracking right up until the end of the game, and for all cursed dungeons too.

~ Julian

+ New Additions:

  • Added new Act V quests and new cursed dungeon quests.

~ Balancing Changes:

  • Harvest Moons will now spawn more enemies due to a bug being fixed that altered their spawning to be lower. More info below. This does not affect the enemies spawned at resource outposts, only the ones spawned on islands/around your home.

! Bugs fixed and changes made:

  • Fixed enemy spawning bug that was making Harvest Moon's spawn too few enemies. This was especially noticeable for people with houses near the water or on small islands.

  • Various enemy behaviour changes to make fleeing better and improve navigation on player-built structures.

  • Fixed Void Boar getting stuck if the encounter reset while it was changing phase.

  • Added \Lightstone Crown\ to list of armor to unlock for the completionist quest.

  • Arrows no longer damage bushes or crops, which also makes ballista bows more effective and prevents their bolts from getting stuck in your farms.,

  • Tweaked the fog and sky settings to look better now that the camera can look into the horizon.

  • Made dungeon markers pulse when they are next on the quest objectives. This makes the dungeon locations more obvious to new players.

  • Various translation fixes.

Source

Steam News / 4 July 2025

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