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Steam News7 January 20233y ago

v1.07.00 is now live

Main Features Injured Reserve! You can now move characters to and from Injured Reserve on the Formation screen.

Full notes

Full Leman update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes0 removals
  • Events
  • Maps
  • Balance
  • Gameplay
addedInjured Reserve! You can now move characters to and from Injured Reserve on the Formation screen. IR characters are: Not included in any fights Will auto escape any fights Cannot come to the aid of comrades after a lost fight Are still with the party so subject to diseases, events, traps etc
addedWeather! Leman now has 30 day seasons too. The weather is affected by: The season The map you are on Yesterday's weather Your latitude if you are on the main map (it's cold up North)
changedThe weather can be: Hot - all combatants will tire more quickly Windy - bad news for anyone trying to fire a bow/crossbow Rain - A penalty to all attacks Freezing - Tire slightly less quickly and a small bonus to damage inflicted
changedThere's quite a few interactions with weather and spells too - fire spells might be not quite as powerful in the rain, for example...
changedOn the last day of every season (day 30, 60, 90...) the planets align and magic of all kinds is that little bit more powerful too!
fixedFixed scrolling on shop inventory when many items You can now place promoted beasts on the formation screen Stopped the Angels Wept achievement firing after any encounter with Archons After using Unleash the Beast skill, stopped needless flip to next adventurer Show Elf pics, not Human pics, on bounty hunting/bandit camp missions if you got quest from Feygrim Fix problem with new missions being generated at New or Old Feygrim Fixed promoted beasts gaining HP at the start of combat sometimes

Leman changes

addedInjured Reserve! You can now move characters to and from Injured Reserve on the Formation screen. IR characters are: Not included in any fights Will auto escape any fights Cannot come to the aid of comrades after a lost fight Are still with the party so subject to diseases, events, traps etc
addedWeather! Leman now has 30 day seasons too. The weather is affected by: The season The map you are on Yesterday's weather Your latitude if you are on the main map (it's cold up North)
changedThe weather can be: Hot - all combatants will tire more quickly Windy - bad news for anyone trying to fire a bow/crossbow Rain - A penalty to all attacks Freezing - Tire slightly less quickly and a small bonus to damage inflicted
changedThere's quite a few interactions with weather and spells too - fire spells might be not quite as powerful in the rain, for example...
changedOn the last day of every season (day 30, 60, 90...) the planets align and magic of all kinds is that little bit more powerful too!

Main Features

Injured Reserve! You can now move characters to and from Injured Reserve on the Formation screen. IR characters are: Not included in any fights Will auto escape any fights Cannot come to the aid of comrades after a lost fight Are still with the party so subject to diseases, events, traps etc

Weather! Leman now has 30 day seasons too. The weather is affected by: The season The map you are on Yesterday's weather Your latitude if you are on the main map (it's cold up North)

The weather can be: Hot - all combatants will tire more quickly Windy - bad news for anyone trying to fire a bow/crossbow Rain - A penalty to all attacks Freezing - Tire slightly less quickly and a small bonus to damage inflicted

There's quite a few interactions with weather and spells too - fire spells might be not quite as powerful in the rain, for example...

On the last day of every season (day 30, 60, 90...) the planets align and magic of all kinds is that little bit more powerful too!

Fixes

Fixed scrolling on shop inventory when many items You can now place promoted beasts on the formation screen Stopped the Angels Wept achievement firing after any encounter with Archons After using Unleash the Beast skill, stopped needless flip to next adventurer Show Elf pics, not Human pics, on bounty hunting/bandit camp missions if you got quest from Feygrim Fix problem with new missions being generated at New or Old Feygrim Fixed promoted beasts gaining HP at the start of combat sometimes

Balance

A few more tweaks to Easy level to make the game a bit more noob friendly. In particular, bandit bow fire reduced in accuracy. (Easy only!)

Point review of all enemies (all levels). (Points are what the AI spends on each encounter) Bandit bosses are now significantly more points, reflecting the fact they are much more powerful than normal bandits.

Some enemy armour levels altered slightly.

Aspirations allowed to be offered much more quickly

Very powerful wizards will get slightly faster mana regeneration

Necromancer's tower event will only ever fire once per game

Enjoy! Any bugs, let me know on the forum, quoting the error message line number if possible!

Source

Steam News / 7 January 2023

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