Full notes
Full Leman update
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What changed
- Events
- Maps
- Balance
- Gameplay
Leman changes
Main Features
Injured Reserve! You can now move characters to and from Injured Reserve on the Formation screen. IR characters are: Not included in any fights Will auto escape any fights Cannot come to the aid of comrades after a lost fight Are still with the party so subject to diseases, events, traps etc
Weather! Leman now has 30 day seasons too. The weather is affected by: The season The map you are on Yesterday's weather Your latitude if you are on the main map (it's cold up North)
The weather can be: Hot - all combatants will tire more quickly Windy - bad news for anyone trying to fire a bow/crossbow Rain - A penalty to all attacks Freezing - Tire slightly less quickly and a small bonus to damage inflicted
There's quite a few interactions with weather and spells too - fire spells might be not quite as powerful in the rain, for example...
On the last day of every season (day 30, 60, 90...) the planets align and magic of all kinds is that little bit more powerful too!
Fixes
Fixed scrolling on shop inventory when many items You can now place promoted beasts on the formation screen Stopped the Angels Wept achievement firing after any encounter with Archons After using Unleash the Beast skill, stopped needless flip to next adventurer Show Elf pics, not Human pics, on bounty hunting/bandit camp missions if you got quest from Feygrim Fix problem with new missions being generated at New or Old Feygrim Fixed promoted beasts gaining HP at the start of combat sometimes
Balance
A few more tweaks to Easy level to make the game a bit more noob friendly. In particular, bandit bow fire reduced in accuracy. (Easy only!)
Point review of all enemies (all levels). (Points are what the AI spends on each encounter) Bandit bosses are now significantly more points, reflecting the fact they are much more powerful than normal bandits.
Some enemy armour levels altered slightly.
Aspirations allowed to be offered much more quickly
Very powerful wizards will get slightly faster mana regeneration
Necromancer's tower event will only ever fire once per game
Enjoy! Any bugs, let me know on the forum, quoting the error message line number if possible!
Source
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