HomeGamesUpdatesPricingMethodology
Steam News14 November 20169y ago

15... Developer Diary with John Hodskinson

Hi all, As you've been very, very patient with our countdown, we thought it best to share with you some news on what we've actually been working on these past few months.

Full notes

Full LEGO® Worlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedHi all, As you've been very, very patient with our countdown, we thought it best to share with you some news on what we've actually been working on these past few months. We're still a long way from actually releasing an update, but stay tuned to the countdown for some pretty major news. But enough from me; here's more of me....oh yes, and our GAME DIRECTOR talking about the work that has gone into the game over the course of the past 4 months that haven't been shown before: https://www.youtube.com/watch?v=cgiHXZ77PAM BUT WAIT! THERE'S MORE! We're so kind here at TT that we also decided to break down the development of how the towns (and by proxy the Dungeons) are made! Read Derek's developer diary here for more: http://steamcommunity.com/app/332310/discussions/0/217691032444727305/ Well, that's that! Stay Tuned for more news, and see what exactly that countdown is leading too! Thanks, Chris Come discuss the news with us here: http://steamcommunity.com/app/332310/discussions/0/217691032444730664/

LEGO® Worlds changes

changedHi all, As you've been very, very patient with our countdown, we thought it best to share with you some news on what we've actually been working on these past few months. We're still a long way from actually releasing an update, but stay tuned to the countdown for some pretty major news. But enough from me; here's more of me....oh yes, and our GAME DIRECTOR talking about the work that has gone into the game over the course of the past 4 months that haven't been shown before: https://www.youtube.com/watch?v=cgiHXZ77PAM BUT WAIT! THERE'S MORE! We're so kind here at TT that we also decided to break down the development of how the towns (and by proxy the Dungeons) are made! Read Derek's developer diary here for more: http://steamcommunity.com/app/332310/discussions/0/217691032444727305/ Well, that's that! Stay Tuned for more news, and see what exactly that countdown is leading too! Thanks, Chris Come discuss the news with us here: http://steamcommunity.com/app/332310/discussions/0/217691032444730664/

Hi all, As you've been very, very patient with our countdown, we thought it best to share with you some news on what we've actually been working on these past few months. We're still a long way from actually releasing an update, but stay tuned to the countdown for some pretty major news. But enough from me; here's more of me....oh yes, and our GAME DIRECTOR talking about the work that has gone into the game over the course of the past 4 months that haven't been shown before: https://www.youtube.com/watch?v=cgiHXZ77PAM BUT WAIT! THERE'S MORE! We're so kind here at TT that we also decided to break down the development of how the towns (and by proxy the Dungeons) are made! Read Derek's developer diary here for more: http://steamcommunity.com/app/332310/discussions/0/217691032444727305/ Well, that's that! Stay Tuned for more news, and see what exactly that countdown is leading too! Thanks, Chris Come discuss the news with us here: http://steamcommunity.com/app/332310/discussions/0/217691032444730664/

Source

Steam News / 14 November 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.