Full notes
Full LEGO® Worlds update
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Repeated intro
Hey Folks, Just a quick Patch release to the Update 6 beta branch to tackle some of the immediate issues we've encountered from the community post-release. Major Fixes
What changed
- Compatibility
- Fixes
- Gameplay
- Performance
LEGO® Worlds changes
Various Crash Fixes, including: - Fix for crash caused by spamming "Join Game" button on client machines - Fix for crash caused by becoming client-machine after being host-machine - Fix for crash caused by save & Quit option
Fixed cases where the client would fail to connect to the host-machine and hang on a loading / carrot screen
Fixed cases where either host/client could get locked out of controls if both Host + client used the same interactive prop at the same time.
Minor Fixes
Disabled discovery camera during Networked games
Resolved an issue that stopped client machines from rendering the export tool GUI
Happy Online Gaming, The LEGO® Worlds Team.
Source
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