Full notes
Full LEGO® Worlds update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Maps
- Fixes
- Performance
- Gameplay
- UI and audio
LEGO® Worlds changes
Hi all! You’ll be pleased to hear that the Patch to push update 4 from the Beta branch to the Main branch has now gone live! As such we’ll be disabling the Beta branch so that everyone moves across to Main branch automatically! You’ll also be pleased to know that we’ve fixed quite a few issues, so without further ado, here are the Patch notes: V 0.5.1 Patch Notes:
Performance improvements to terrain generation speeds
Fix for Saves being wiped when updating from specific game versions
Various crash fixes
Various camera fixes
Fixed a hang related to water placement
Resolved several ability button conflicts for character abilities
Fixed an issue that caused duplication of camera interface
Prompt text will no longer appear in screenshots
Resolved an issue where all colour options would pop when selecting a transparent brick colour
When in split-screen both players are able to make discoveries simultaneously
Resolved an issue where the customiser roll-out would close if a 2nd player entered a separate tool
Resolved an issue where player health would randomly reset when at water surface levels
Resolved a problem with raise/lower tool options for mouse and keyboard control schemes
Fixed a collision issue with Polar bears
Players are no longer catapulted into the air if driving into water from great heights
Drillex now operates smoothly when drilling upwards
Fixed a conflict in the customiser that caused hair to be removed when equipping capes
Resolved an issue that prevented placement of player exported models
Fixed a collision issue relating to certain player animations
Items that have targeting options can now be put away
Fixed various button overlaps when using controllers
Resolved an issue that prevented creature interactions when using certain control schemes
Fixed a bad interaction between bouncy props and interactable props
Moving a brick with the controller will no longer delete bricks located beneath the movement space
Players / NPC's can no longer mount creatures at the same time Happy weekend! The LEGO® Worlds Team
Source
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