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Steam News22 January 201610y ago

Announcement Update 4 - Patch now live!

Hi all! You’ll be pleased to hear that the Patch to push update 4 from the Beta branch to the Main branch has now gone live!

Full notes

Full LEGO® Worlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes1 addition3 changes3 removals
  • Compatibility
  • Maps
  • Fixes
  • Performance
  • Gameplay
  • UI and audio
fixedHi all! You’ll be pleased to hear that the Patch to push update 4 from the Beta branch to the Main branch has now gone live! As such we’ll be disabling the Beta branch so that everyone moves across to Main branch automatically! You’ll also be pleased to know that we’ve fixed quite a few issues, so without further ado, here are the Patch notes: V 0.5.1 Patch Notes:
changedPerformance improvements to terrain generation speeds
fixedFix for Saves being wiped when updating from specific game versions
changedVarious crash fixes
fixedFixed a hang related to water placement
fixedResolved several ability button conflicts for character abilities

LEGO® Worlds changes

fixedHi all! You’ll be pleased to hear that the Patch to push update 4 from the Beta branch to the Main branch has now gone live! As such we’ll be disabling the Beta branch so that everyone moves across to Main branch automatically! You’ll also be pleased to know that we’ve fixed quite a few issues, so without further ado, here are the Patch notes: V 0.5.1 Patch Notes:
changedPerformance improvements to terrain generation speeds
fixedFix for Saves being wiped when updating from specific game versions
changedVarious crash fixes
fixedFixed a hang related to water placement

Hi all! You’ll be pleased to hear that the Patch to push update 4 from the Beta branch to the Main branch has now gone live! As such we’ll be disabling the Beta branch so that everyone moves across to Main branch automatically! You’ll also be pleased to know that we’ve fixed quite a few issues, so without further ado, here are the Patch notes: V 0.5.1 Patch Notes:

Performance improvements to terrain generation speeds

Fix for Saves being wiped when updating from specific game versions

Various crash fixes

Various camera fixes

Fixed a hang related to water placement

Resolved several ability button conflicts for character abilities

Fixed an issue that caused duplication of camera interface

Prompt text will no longer appear in screenshots

Resolved an issue where all colour options would pop when selecting a transparent brick colour

When in split-screen both players are able to make discoveries simultaneously

Resolved an issue where the customiser roll-out would close if a 2nd player entered a separate tool

Resolved an issue where player health would randomly reset when at water surface levels

Resolved a problem with raise/lower tool options for mouse and keyboard control schemes

Fixed a collision issue with Polar bears

Players are no longer catapulted into the air if driving into water from great heights

Drillex now operates smoothly when drilling upwards

Fixed a conflict in the customiser that caused hair to be removed when equipping capes

Resolved an issue that prevented placement of player exported models

Fixed a collision issue relating to certain player animations

Items that have targeting options can now be put away

Fixed various button overlaps when using controllers

Resolved an issue that prevented creature interactions when using certain control schemes

Fixed a bad interaction between bouncy props and interactable props

Moving a brick with the controller will no longer delete bricks located beneath the movement space

Players / NPC's can no longer mount creatures at the same time Happy weekend! The LEGO® Worlds Team

Source

Steam News / 22 January 2016

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