HomeGamesUpdatesPricingMethodology
Steam News12 September 20205y ago

v1.1.0 Update - Gear Improvement Tweak

Hello crawlers! Magic Alter's "Random Mod" option now gives you 3 modifier choices to add, instead of getting a totally random one. I thought there should be a little more room for the player's decisions.

Full notes

Full Legion's Crawl 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello crawlers!

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Balance
changedMagic Alter's "Random Mod" option now gives you 3 modifier choices to add, instead of getting a totally random one. I thought there should be a little more room for the player's decisions.
changedImproving weapons has been more impactful than improving armors in most situations. So, the cost of armor improvement on the anvil/altar is reduced to balance things off. (-30%)

Legion's Crawl 2 changes

changedMagic Alter's "Random Mod" option now gives you 3 modifier choices to add, instead of getting a totally random one. I thought there should be a little more room for the player's decisions.
changedImproving weapons has been more impactful than improving armors in most situations. So, the cost of armor improvement on the anvil/altar is reduced to balance things off. (-30%)

Magic Alter's "Random Mod" option now gives you 3 modifier choices to add, instead of getting a totally random one. I thought there should be a little more room for the player's decisions.

Improving weapons has been more impactful than improving armors in most situations. So, the cost of armor improvement on the anvil/altar is reduced to balance things off. (-30%)

Good luck with your next run!

Source

Steam News / 12 September 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.