Full notes
Full Legions At War update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- Maps
- UI and audio
- Server
Gameplay
In the board builder removed the lock on units. All units are now available in builder without the need to complete the campaign as campaign will be replaced shortly.
New animation system to handle pathfinding, missiles and animations.
100's of bugs fixed to many to mention.
Added a new puzzle section, more puzzles to come with every update.
Units, Environments and Objects
New environments like snow, fallout, poison, ion, healing and repair added.
New wall system added to sandbox (light and concrete walls), which can be used as cover or to create puzzles.
Visual
Added health bars.
Made the bars on the tiles that show combat stance and abilities a lot smaller.
Removed the black and white tiles on multiplayer to make way for a new terrain update in the next update.
Added dynamic lighting and better shadows, previous versions, shadows did not show.
UI
Fixed UI bugs with buttons not showing highlighted.
Completely reworked the sandbox building UI to add and edit units easier and included walls and environments.
Networking
Updating networking code, data is now getting from server to client much faster.
Add a method to handle curl network errors
Memory
Fixed a memory leak issue when the game connected to server to get data.
Source
Changelog.gg summarizes and formats this update. How we read updates.
