Full notes
Full Legion of Judgment: Fallen Angel update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, this is the Theremin Interactive development team.
What changed
- Gameplay
- Balance
- UI and audio
Legion of Judgment: Fallen Angel changes
Based on the valuable feedback you've shared through the community, discussions, and reviews, we've made an update prioritizing items that could be improved quickly. Please refer to the detailed patch notes below.
Movement and Motion Improvements
Fixed awkward movement motion during non-combat states.
Added a "turn" motion when changing direction while moving in non-combat states, making movement feel more natural.
Slightly increased movement speed during combat.
Background and Environment
Fixed some unnatural background assets.
Added and adjusted lighting along movement routes to help players navigate more easily.
Sound
Fixed some awkward enemy voice lines.
Fixed a bug where the same hit sound played repeatedly.
We will continue to listen to your feedback and work to create a better gaming experience. We sincerely thank everyone who took the time to leave feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
