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Steam News30 June 20266d ago

Alpha Demo V1.0.1 Update

Hello, this is the Theremin Interactive development team. Based on the valuable feedback you've shared through the community, discussions, and reviews, we've made an update prioritizing items that could be improved quic

Full notes

Full Legion of Judgment: Fallen Angel update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is the Theremin Interactive development team.

What changed

3 fixes0 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
changedBased on the valuable feedback you've shared through the community, discussions, and reviews, we've made an update prioritizing items that could be improved quickly. Please refer to the detailed patch notes below.
fixedMovement and Motion Improvements Fixed awkward movement motion during non-combat states. Added a "turn" motion when changing direction while moving in non-combat states, making movement feel more natural. Slightly increased movement speed during combat.
fixedBackground and Environment Fixed some unnatural background assets. Added and adjusted lighting along movement routes to help players navigate more easily.
fixedSound Fixed some awkward enemy voice lines. Fixed a bug where the same hit sound played repeatedly.
changedWe will continue to listen to your feedback and work to create a better gaming experience. We sincerely thank everyone who took the time to leave feedback.

Legion of Judgment: Fallen Angel changes

changedBased on the valuable feedback you've shared through the community, discussions, and reviews, we've made an update prioritizing items that could be improved quickly. Please refer to the detailed patch notes below.
fixedMovement and Motion Improvements Fixed awkward movement motion during non-combat states. Added a "turn" motion when changing direction while moving in non-combat states, making movement feel more natural. Slightly increased movement speed during combat.
fixedBackground and Environment Fixed some unnatural background assets. Added and adjusted lighting along movement routes to help players navigate more easily.
fixedSound Fixed some awkward enemy voice lines. Fixed a bug where the same hit sound played repeatedly.
changedWe will continue to listen to your feedback and work to create a better gaming experience. We sincerely thank everyone who took the time to leave feedback.

Based on the valuable feedback you've shared through the community, discussions, and reviews, we've made an update prioritizing items that could be improved quickly. Please refer to the detailed patch notes below.

  1. Movement and Motion Improvements

    • Fixed awkward movement motion during non-combat states.

    • Added a "turn" motion when changing direction while moving in non-combat states, making movement feel more natural.

    • Slightly increased movement speed during combat.

  2. Background and Environment

    • Fixed some unnatural background assets.

    • Added and adjusted lighting along movement routes to help players navigate more easily.

  3. Sound

    • Fixed some awkward enemy voice lines.

    • Fixed a bug where the same hit sound played repeatedly.

We will continue to listen to your feedback and work to create a better gaming experience. We sincerely thank everyone who took the time to leave feedback.

Source

Steam News / 30 June 2026

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